Elkwizard / Hengine
A JS Game Engine designed to run in the browser. Uses hybrid 2D canvas and WebGL for rendering. Includes a SAT physics engine and speedy workflow.
☆14Updated this week
Alternatives and similar repositories for Hengine:
Users that are interested in Hengine are comparing it to the libraries listed below
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13Updated last year
- Enjoy developing native videogames with JavaScript.☆35Updated 4 years ago
- Community-made logic nodes☆19Updated 3 years ago
- Game Engine Framework in C☆7Updated 4 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- Crapht Box - The Fantasy Physics Sandbox!☆11Updated 3 years ago
- PiXL - a tiny Lua pixel / chiptune game engine☆23Updated 7 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- a high level "sprite" batch☆37Updated 9 years ago
- A javascript & webgl voxel path tracer.☆54Updated 6 years ago
- 2D Game Engine in WebGL☆15Updated 10 years ago
- A lightweight 3D physics engine written in Typescript.☆16Updated 4 years ago
- A "Pixelart like" voxel engine☆48Updated 5 years ago
- A script for Adobe Photoshop that randomly perturbs the font attributes of a text layer for each character in the layer☆17Updated 4 years ago
- Castle's legacy game building environment☆13Updated 4 years ago
- 2D game engine in C++. Sharing but this is mostly for personal use - once a project has been released I'll update the documentation and m…☆14Updated 4 months ago
- A free and open-source fantasy console and game engine☆9Updated 2 years ago
- Useful UI and Particles for Raylib☆10Updated 2 years ago
- Simple C++ OpenGL engine☆10Updated 6 years ago
- Snake example game written with Cute Framework☆18Updated 9 months ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- voxel mesher with ambient occulusion, transparency, translucency, custom block models☆22Updated 8 years ago
- the core editor☆17Updated 2 months ago
- A experimental particle editor☆19Updated 4 years ago
- Fake OS/window manager made with raylib☆23Updated 3 years ago
- Godot game template of the Escoria Framework☆16Updated last week
- 2D vector animation editor written from scratch in modern C++ & Qt - mirror☆13Updated 6 years ago
- an open-source MOAI based point-n-click graphical adventure engine☆27Updated 11 years ago
- This project is about the development of a platform-independent terrain editor. The terrain format produced by this editor is designed to…☆13Updated 7 years ago
- Small virtual console☆14Updated 6 years ago