Domenicobrz / threejs-glass-absorption
Faking glass absorption through depth peeling
☆20Updated 6 years ago
Alternatives and similar repositories for threejs-glass-absorption:
Users that are interested in threejs-glass-absorption are comparing it to the libraries listed below
- Faking dispersion caustics by accumulating photons in a texture☆34Updated 6 years ago
- ☆17Updated 3 years ago
- Three.js shader experiment that is nice and fluffy☆22Updated 4 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Get vertex and face data from THREE.Geometry☆41Updated 2 years ago
- ☆26Updated 2 years ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆33Updated last year
- ☆24Updated 2 years ago
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 5 years ago
- Collection of three.js examples using lygia shader library☆50Updated last year
- Original shader and utilities for three.js☆45Updated 2 weeks ago
- ☆11Updated 2 years ago
- ☆26Updated 2 years ago
- ☆23Updated 4 months ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 4 years ago
- GLSL Bezier curve☆33Updated 5 years ago
- ☆13Updated 2 years ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆88Updated 3 years ago
- ☆38Updated 2 years ago
- Real-time Motion Graphics with WebGL☆35Updated last year
- An implementation of the SSR algorithm in webgl2☆27Updated 5 years ago
- 2d and 3d Voronoi noise functions, packed for glslify☆88Updated 7 years ago
- ☆39Updated 2 years ago
- Three.js helper to easily create multi passes post processing effects.☆16Updated 4 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆34Updated 2 years ago
- ☆53Updated 3 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 5 years ago
- ☆31Updated 2 years ago