☆144Jul 19, 2016Updated 9 years ago
Alternatives and similar repositories for MeshSplitting
Users that are interested in MeshSplitting are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Mar 5, 2019Updated 7 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Feb 24, 2020Updated 6 years ago
- Smash the glass!☆24Dec 11, 2018Updated 7 years ago
- Road network generation tool for Unity☆93Mar 2, 2024Updated 2 years ago
- An Ivy Generator for Unity5.x☆18Jul 7, 2016Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Bake skinned mesh animations to 2D textures☆56Aug 24, 2021Updated 4 years ago
- Split large meshes in Unity into smaller submeshes☆277Apr 25, 2023Updated 3 years ago
- An attribute tag to speed up finding and selecting prefabs in Unity☆18Jun 29, 2017Updated 8 years ago
- Unity implementation of a generalization of Schlick’s bias & gain functions☆11Oct 22, 2020Updated 5 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆30Dec 2, 2018Updated 7 years ago
- Some naive experiments with procedural city generation in Unity☆20Feb 21, 2020Updated 6 years ago
- Visual inspector editor for Unity☆51Oct 9, 2017Updated 8 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆45Jul 21, 2018Updated 7 years ago
- Grappling Hook for Unity3d like the hook in Pudge Wars game.☆10Aug 7, 2015Updated 10 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Unity plug-in for replacing scene objects while keeping their references.☆71Oct 20, 2021Updated 4 years ago
- tools to cut procedural meshes☆16May 23, 2020Updated 6 years ago
- ☆88Jun 17, 2017Updated 9 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Dec 12, 2019Updated 6 years ago
- Collection of Unity shader copypastas and gotchas☆13Feb 18, 2019Updated 7 years ago
- A set of shaders to help perform various Noise functions on the GPU☆15May 8, 2015Updated 11 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Jun 28, 2019Updated 7 years ago
- An open source implementation of a vehicle controller using Unity's ECS.☆15Mar 19, 2019Updated 7 years ago
- ☆16Feb 15, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A simple Unity project that introduces many of Unity's cooler advanced concepts.☆53Jun 18, 2019Updated 7 years ago
- Set an asymmetric viewing frustum with Unity3d☆17Jun 19, 2018Updated 8 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆56Jun 7, 2019Updated 7 years ago
- A not yet named mobile mmo rts fully in c# ( .net core server, Unity3D client)☆21Dec 17, 2018Updated 7 years ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago
- Automic poly reducer☆39Sep 30, 2019Updated 6 years ago
- Example of raymarching in forward rendering for Unity☆18Dec 31, 2018Updated 7 years ago
- ☆12Feb 3, 2019Updated 7 years ago
- GPU-based raycaster for Unity☆176Jul 23, 2023Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Parallax Occlusion Mapping shader☆25Mar 10, 2017Updated 9 years ago
- Create 2D shapes in an instant with the PolyMesh editor! Right in Unity you can create polygons, add, split, extrude, and move around ver…☆210Apr 19, 2015Updated 11 years ago
- An all-in-one command line utility for the Unity Game Engine☆60Updated this week
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆30Jul 7, 2023Updated 2 years ago
- SkinnedMeshRendererで同じマテリアルを参照しているサブメッシュをまとめるUnityエディタ拡張☆11Feb 21, 2019Updated 7 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆16Dec 29, 2024Updated last year
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44May 17, 2020Updated 6 years ago