DanRuta / GPGPULinks
Small library for running arbitrary computations on the GPU, using JavaScript or WebAssembly.
☆82Updated 3 years ago
Alternatives and similar repositories for GPGPU
Users that are interested in GPGPU are comparing it to the libraries listed below
Sorting:
- Demo project for using WebGL shaders in WebAssembly☆120Updated 2 years ago
- Minimalistic Immediate Mode GUI toolkit for WebGL☆84Updated 8 years ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆60Updated 2 years ago
- Rendering algorithms implemented in WebGPU.☆82Updated last year
- WebAssembly based Matrix and Vector library☆201Updated 7 years ago
- JS renderer based on GLTF to WebGPU or WebGL backends.☆107Updated last month
- WebGL-based Unified Particle System☆77Updated 8 years ago
- Transpile GLSL to JS☆179Updated 4 months ago
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 2 years ago
- Chromium build with hardware accelerated ray tracing☆60Updated 5 years ago
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆80Updated 2 weeks ago
- WebGL Signed Distance Function Mesher☆134Updated 2 years ago
- A series of examples written while learning about WebGPU☆50Updated 3 years ago
- 3D and 4D path tracing experiments by Jonathan Olson☆124Updated 10 years ago
- a performance comparison of a simple raytracer in JavaScript, asm.js, WebAssembly, and GLSL☆173Updated 4 months ago
- A testing framework for WebGL 1 and 2 applications☆62Updated 2 years ago
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆97Updated last year
- Engine-agnostic WebGL text rendering☆48Updated 4 years ago
- A minimal, engine-agnostic JavaScript glTF Loader.☆183Updated 3 years ago
- webGL2 path tracing experiment.☆37Updated 8 years ago
- A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation☆68Updated 7 years ago
- draw wireframes or grids on a solid mesh using a fragment shader☆179Updated 8 years ago
- Easy GPGPU in the browser, powered by WebGL 2.0.☆29Updated 2 years ago
- ☆160Updated 8 years ago
- WebGPU Samples & RnD☆74Updated last year
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆47Updated 8 years ago
- A vaporwavey demo of WebAssembly and WebGL☆97Updated 5 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆83Updated 4 years ago
- WebGPU for Node [Deprecated, Unmaintained]☆247Updated 3 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆59Updated 7 months ago