DanRuta / GPGPULinks
Small library for running arbitrary computations on the GPU, using JavaScript or WebAssembly.
☆82Updated 3 years ago
Alternatives and similar repositories for GPGPU
Users that are interested in GPGPU are comparing it to the libraries listed below
Sorting:
- Demo project for using WebGL shaders in WebAssembly☆121Updated 2 years ago
- WebGL 2.0 Compute shader Demos☆321Updated 5 years ago
- Rendering algorithms implemented in WebGPU.☆82Updated last year
- A minimal, engine-agnostic JavaScript glTF Loader.☆184Updated 3 years ago
- WebGPU for Node [Deprecated, Unmaintained]☆249Updated 3 years ago
- Hardware Ray tracing extension for Chromium WebGPU☆277Updated 4 years ago
- WebAssembly based Matrix and Vector library☆201Updated 7 years ago
- Easy GPGPU in the browser, powered by WebGL 2.0.☆29Updated 2 years ago
- A WebGL SDF pathtracer☆384Updated 2 years ago
- GPGPU physics for Three.js☆297Updated 2 months ago
- WebGL2 Deferred Shading Demo☆185Updated 8 years ago
- Engine-agnostic WebGL text rendering☆49Updated 4 years ago
- A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation☆67Updated 7 years ago
- Examples and demos for nvk☆59Updated 4 years ago
- Minimalistic Immediate Mode GUI toolkit for WebGL☆84Updated 9 years ago
- 3D engine using WebGL2, WebAssembly☆236Updated 7 years ago
- JS renderer based on GLTF to WebGPU or WebGL backends.☆109Updated 2 weeks ago
- Chromium build with hardware accelerated ray tracing☆61Updated 5 years ago
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆84Updated this week
- DO NOT USE, UPSTREAM REPO IS https://dawn.googlesource.com/dawn☆155Updated 6 years ago
- a performance comparison of a simple raytracer in JavaScript, asm.js, WebAssembly, and GLSL☆174Updated 6 months ago
- Proposals for the design of the WebGL Next API.☆132Updated 2 years ago
- Transpile GLSL to JS☆180Updated 6 months ago
- Web Shading Language☆255Updated 5 years ago
- Physically based renderer (PBR) and scene graph for PEX.☆243Updated 2 weeks ago
- 3D and 4D path tracing experiments by Jonathan Olson☆124Updated 11 years ago
- GLSLX support in Visual Studio Code☆67Updated 4 years ago
- WebGL font rendering☆292Updated 2 years ago
- Lightweight Javascript WebGL library for handling Context, Meshes, Textures and Shaders. Relies on glMatrix 2.0, very easy to use.☆383Updated 2 months ago
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 2 years ago