CraftJarvis / ROCKET-2Links
Official Implementation of Paper "ROCKET-2: Steering Visuomotor Policy via Cross-View Goal Alignment" (AAAI'26)
☆41Updated 7 months ago
Alternatives and similar repositories for ROCKET-2
Users that are interested in ROCKET-2 are comparing it to the libraries listed below
Sorting:
- Official implementation of paper "ROCKET-1: Mastering Open-World Interaction with Visual-Temporal Context Prompting" (CVPR'25)☆46Updated 9 months ago
- Official repository for "RLVR-World: Training World Models with Reinforcement Learning" (NeurIPS 2025), https://arxiv.org/abs/2505.13934☆208Updated 3 months ago
- siiRL: Shanghai Innovation Institute RL Framework for Advanced LLMs and Multi-Agent Systems☆342Updated 2 weeks ago
- GROOT: Learning to Follow Instructions by Watching Gameplay Videos (ICLR'24, Spotlight)☆67Updated 2 years ago
- Official Implementation of "JARVIS-VLA: Post-Training Large-Scale Vision Language Models to Play Visual Games with Keyboards and Mouse"☆127Updated 5 months ago
- ☁️ KUMO: Generative Evaluation of Complex Reasoning in Large Language Models☆19Updated 8 months ago
- MineWorld: A Real-time interactive world model on Minecraft☆442Updated 6 months ago
- ☆44Updated 5 months ago
- ☆154Updated 2 months ago
- Virtual Community: An Open World for Humans, Robots, and Society☆181Updated last month
- [NeurIPS 2024] Official Implementation for Optimus-1: Hybrid Multimodal Memory Empowered Agents Excel in Long-Horizon Tasks☆94Updated 7 months ago
- Training VLM agents with multi-turn reinforcement learning☆404Updated this week
- [ICML 2025 Oral] Official repo of EmbodiedBench, a comprehensive benchmark designed to evaluate MLLMs as embodied agents.☆262Updated 3 months ago
- Visual Planning: Let's Think Only with Images☆295Updated 8 months ago
- [ICLR 2025 Oral] PyTorch code for the paper "Open-World Reinforcement Learning over Long Short-Term Imagination"☆197Updated 3 months ago
- ☆118Updated 10 months ago
- [IROS'25 Oral & NeurIPSw'24] Official implementation of "MineDreamer: Learning to Follow Instructions via Chain-of-Imagination for Simula…☆102Updated 7 months ago
- [ICML'25] The PyTorch implementation of paper: "AdaWorld: Learning Adaptable World Models with Latent Actions".☆197Updated 7 months ago
- Pytorch implementation of "Genie: Generative Interactive Environments", Bruce et al. (2024).☆262Updated last year
- [CVPR2024] This is the official implement of MP5☆106Updated last year
- Official implementation for BitVLA: 1-bit Vision-Language-Action Models for Robotics Manipulation☆104Updated 6 months ago
- Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks☆186Updated 4 months ago
- ☆46Updated 2 years ago
- MineStudio: A Streamlined Package for Minecraft AI Agent Development☆339Updated this week
- MetaSpatial leverages reinforcement learning to enhance 3D spatial reasoning in vision-language models (VLMs), enabling more structured, …☆203Updated 9 months ago
- Cosmos-RL is a flexible and scalable Reinforcement Learning framework specialized for Physical AI applications.☆317Updated last week
- [ICLR 2026] TraceRL & TraDo-8B: Revolutionizing Reinforcement Learning Framework for Diffusion Large Language Models☆423Updated 2 weeks ago
- (VillagerAgent ACL 2024) A Graph based Minecraft multi agents framework☆84Updated 7 months ago
- Minimalist RL for Diffusion LLMs with SOTA reasoning performance (89.1% GSM8K). Official implementation of "The Flexibility Trap".☆115Updated 2 weeks ago
- An open-source lightweight game generation paradigm. It includes everything from data processing to model architecture design and playabi…☆120Updated last year