Claytonious / FrictionlessLinks
A lightweight, simple service locator and message router framework for Unity apps
☆80Updated 8 months ago
Alternatives and similar repositories for Frictionless
Users that are interested in Frictionless are comparing it to the libraries listed below
Sorting:
- Basic event bus for unity☆89Updated 2 years ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆89Updated 9 months ago
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆70Updated 8 years ago
- An interactive runtime console for unity available as package☆79Updated 4 years ago
- Save system that is made to co-exist with the component system of Unity.☆117Updated 5 years ago
- Zenject 7 - Game example (WIP)☆85Updated 2 months ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆57Updated last month
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆55Updated 5 months ago
- ☆49Updated 9 years ago
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆65Updated 6 years ago
- ☑️️ Generate Trello cards directly from Unity☆41Updated 4 years ago
- A collection of property and decorator drawers for Unity☆81Updated 5 years ago
- Signals for Unity3D☆61Updated last year
- Unity3D Rect Extensions☆67Updated 5 years ago
- A nice and simple Dialogue System for Unity.☆95Updated 6 years ago
- Weighted random selector for Unity.☆99Updated 3 years ago
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 5 years ago
- Create Trello cards from Unity3D games, for crash reports, easy high scores, user posts or anything you like..!☆42Updated 3 years ago
- ☆77Updated 4 years ago
- In Unity☆109Updated 7 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- An editor, build and player configuration framework for the Unity game engine.☆110Updated 3 months ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated 2 years ago
- An animation player for Unity, to replace the Animator/AnimatorController.☆95Updated last year
- A Minimal FSM in C# that I use in Unity☆47Updated 4 years ago
- A UnityEvent replacement☆134Updated 7 years ago
- ☆53Updated 3 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆87Updated 4 years ago
- ☆38Updated 9 years ago
- A fast and garbage free debug overlay for Unity☆131Updated 3 months ago