ChaseBro / MMDAgentLinks
Implementation of the MMDAgent for use as a live receptionist in Carnegie Mellon's School of Computer Science.
☆15Updated 12 years ago
Alternatives and similar repositories for MMDAgent
Users that are interested in MMDAgent are comparing it to the libraries listed below
Sorting:
- ☆85Updated 3 years ago
- ☆196Updated 4 years ago
- A Deep Learning Approach for Generalized Speech Animation☆32Updated 7 years ago
- Load and display bvh action files☆27Updated last year
- Takes two 3D head models and make them morph to each other☆31Updated 8 years ago
- Automatic motion generator from existing amc and asf files or bvh file☆17Updated 10 months ago
- A neural-network-based generative model for video-game characters animations☆147Updated 2 years ago
- implementation based on "Audio-Driven Facial Animation by Joint End-to-End Learning of Pose and Emotion"☆163Updated 5 years ago
- Data structures and utilities for skeleton animations.☆44Updated 4 months ago
- A tiny C++11 library for reading BVH motion capture data☆40Updated 4 years ago
- This is the source code of our 3DRW 2019 paper☆82Updated 3 years ago
- ☆18Updated last year
- Implementation of paper 'production-level facial performance capture using deep convolutional neural networks'☆56Updated 7 years ago
- AIST++ Dataset Webpage: https://google.github.io/aistplusplus_dataset☆16Updated 4 years ago
- ☆62Updated 10 years ago
- 3d model reader/writer for python☆96Updated 7 years ago
- A Data Driven IK solver in Blender based on VAE☆31Updated 5 years ago
- A simple cross-platform C++17 library for developing computational 3D graphics applications.☆51Updated 7 months ago
- Fast and Robust Face-to-Parameter Translation for Game Character Auto-Creation, AAAI 2020☆40Updated 5 years ago
- A Re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"☆113Updated 7 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆19Updated 4 months ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆76Updated 5 years ago
- ☆236Updated 5 years ago
- MPI-IS Mesh Processing Library☆33Updated 4 years ago
- Fbx Parser☆27Updated 7 years ago
- Automatic Facial Retargeting☆62Updated 5 years ago
- A *.fbx parser that uses FBX SDK to parse FBX files and reconstructs the FBX model on OpenGL.☆55Updated 6 years ago
- This is the official implementation for IVA '19 paper "Analyzing Input and Output Representations for Speech-Driven Gesture Generation".☆110Updated 2 years ago
- Extracts data from an fbx file☆47Updated 2 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆46Updated 5 years ago