CVMI-Lab / Point-UV-Diffusion
(ICCV2023) This is the official PyTorch implementation of ICCV2023 paper: Texture Generation on 3D Meshes with Point-UV Diffusion
☆206Updated last year
Alternatives and similar repositories for Point-UV-Diffusion:
Users that are interested in Point-UV-Diffusion are comparing it to the libraries listed below
- ☆235Updated 9 months ago
- (Siggraph Asia 2023) Official code of "HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image"☆209Updated 7 months ago
- Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion"☆163Updated last month
- source code for Stable Diffusion with Perp-Neg☆191Updated last year
- [ICLR 2024] Official Implementation of Consistent4D: Consistent 360° Dynamic Object Generation from Monocular Video☆268Updated 5 months ago
- Official code for DreamEditor: Text-Driven 3D Scene Editing with Neural Fields (Siggraph Asia 2023)☆123Updated last year
- 4D-fy: Text-to-4D Generation Using Hybrid Score Distillation Sampling☆328Updated 4 months ago
- [3DV-2025] Official implementation of "Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splatting"☆203Updated 10 months ago
- Awesome 3D Stylization - Advances in 3D Neural Stylization☆118Updated last month
- [CVPR'24] Text-to-3D Generation with Bidirectional Diffusion using both 2D and 3D priors☆170Updated last year
- [SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Ge…☆268Updated 4 months ago
- [CVPR 2024] Official pytorch implementation of "HarmonyView: Harmonizing Consistency and Diversity in One-Image-to-3D"☆131Updated last year
- ☆145Updated 11 months ago
- (ICLR2024) This is the official PyTorch implementation of ICLR2024 paper: Text-to-3D with Classifier Score Distillation☆134Updated last year
- [CVPR 2024 Highlight] SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors☆222Updated last year
- CAD: Photorealistic 3D Generation via Adversarial Distillation (CVPR 2024)☆131Updated last year
- FlashTex: Fast Relightable Mesh Texturing with LightControlNet☆145Updated 4 months ago
- [CVPR'24] Official PyTorch Implementation of "Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Phy…☆213Updated 9 months ago
- A diffuser implementation of Zero123. Zero-1-to-3: Zero-shot One Image to 3D Object (ICCV23)☆148Updated last year
- VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model☆167Updated 11 months ago
- A toolkit for 3D computer vision tasks.☆277Updated 3 weeks ago
- [ICLR 2025] 3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting☆212Updated 5 months ago
- Official Pytorch Implementation for "SceneScape: Text-Driven Consistent Scene Generation"☆154Updated last year
- naive filter of objaverse☆135Updated last year
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆186Updated 9 months ago
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆213Updated last year
- [ECCV-2024] LN3Diff creates high-quality 3D object mesh from text within 8 V100-SECONDS.☆210Updated 3 months ago
- ☆127Updated 8 months ago
- DragGAN meets GET3D for interactive mesh generation and editing.☆466Updated last year
- Gaussian Shell Maps for Efficient 3D Human Generation (CVPR 2024)☆219Updated last year