LibSWBF2 / SWBF2-.lvl-Extraction-Tools-for-Unity3DLinks
☆16Updated last year
Alternatives and similar repositories for SWBF2-.lvl-Extraction-Tools-for-Unity3D
Users that are interested in SWBF2-.lvl-Extraction-Tools-for-Unity3D are comparing it to the libraries listed below
Sorting:
- Library handling files from Star Wars Battlefront 2 (2005) and the Mod Tools☆31Updated last year
- Softimage exporter and importer for ZeroEngine (Star Wars Battlefront I + II) .msh 3D files.☆21Updated last month
- Lua API for Star Wars Battlefront II☆24Updated 8 months ago
- Import Star Wars Battlefront 2 (2005) Maps and Models into Unity☆24Updated last year
- uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!☆90Updated 2 years ago
- Some tools that I use to port source maps to Unity.☆31Updated 3 years ago
- For extracting sounds and FMV from Pandemic's SWBF games☆12Updated last year
- A re-implementation of the old Star Wars Battlefront II (2005) game, utilizing the Unity game engine☆86Updated last year
- Tool to convert a BSP file to FBX.☆20Updated 6 years ago
- UE4 4.21 project which serves as an example on how to implement blueprint code through a single asset replacement for Halo the Master Chi…☆11Updated 5 years ago
- Level editor for games using ELB's Kal engine, such as XXL 1/2 and Olympic Games, original and remaster☆31Updated last month
- Left 4 Dead style game for s&box☆14Updated 2 years ago
- Unpacker for Tokyo Xtreme Racer game archives☆18Updated 4 years ago
- A Blender addon supporting asset creation for Halo Reach, Halo 4, and Halo 2 Anniversary Multiplayer☆48Updated this week
- Unofficial mirror of Alien Swarm's public source code.☆95Updated last year
- Blender addon for importing and exporting Lithtech 2.1 models☆17Updated 5 years ago
- A new level editor for the Halo games based on a CSG/Brush workflow, similar to Source/Quake level editing.☆37Updated 3 years ago
- Repository for the pragma filmmaker☆30Updated 2 months ago
- Half-Life remade in source 2, via s&box☆41Updated 2 years ago
- first proof of concept simpsons hit & run engine in C#☆13Updated 6 years ago
- Noesis plugin for Havok format.☆13Updated 6 years ago
- A totally groovy tool for getting access to game files for a game from 2005.☆28Updated last year
- The SEAnim specification and related information☆24Updated 7 years ago
- CE/H2/H3/ODST JMS/JMA/ASS exporter for Blender☆139Updated 2 months ago
- A living knowledge base for the Halo CE modding community☆63Updated last week
- Quixel bridge tool for s&box☆22Updated 2 years ago
- C# parsers and formats for Half-Life 1 and related engines.☆94Updated 2 months ago
- A Blender Import/Export plugin for GTA 3D era models (DFF). Based on maxorator's plugin. Changes to the file are MIT Licensed.☆16Updated 7 years ago
- A file explorer for the Assassin's Creed Unity forge file format. Written in python☆73Updated 4 years ago
- Based off of io_scene_abc by @cmbasnett☆17Updated 3 years ago