Convenience C# class library for SteamVR
☆34Jun 19, 2026Updated last week
Alternatives and similar repositories for EasyOpenVR
Users that are interested in EasyOpenVR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Provides SteamVR I/O as JSON over WebSockets☆17May 9, 2026Updated last month
- A modular shader system that let the user create a modular shader that can be easily be modified by adding modules☆29May 25, 2025Updated last year
- Unity's IES importer, originally made for HDRP/CoreRP, ported to the built-in rendering pipeline.☆12Aug 2, 2022Updated 3 years ago
- Audio detection with visemes in a fragment shader☆33Jun 21, 2021Updated 5 years ago
- Plugin to use Slang shading language in Unity☆24Jun 11, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Unity Editor tool to easily re-path or refactor animation clips.☆14May 7, 2024Updated 2 years ago
- World Drop Synchronization☆69Jan 17, 2025Updated last year
- Minimal SteamVR scene application serving as a performance-friendly environment to use overlay applications in☆20Dec 7, 2023Updated 2 years ago
- Companion for OSC and Communication☆38Jun 16, 2026Updated last week
- URP Shader Includes for the Built-in Pipeline☆10Feb 14, 2026Updated 4 months ago
- A simple climbing system script for vrchat.☆18Oct 7, 2025Updated 8 months ago
- Packaged version of apkd's fix for Unity's abysmal static batching sorting☆20Jan 27, 2023Updated 3 years ago
- Patch shaders in AssetBundles to support Single Pass Stereo Instancing☆20Aug 16, 2022Updated 3 years ago
- A physically accurate screen shader, that displays the screen as subpixels.☆36Jul 7, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A python osc application to control a notification band on an avatar in VRChat☆20Sep 27, 2024Updated last year
- Quick and non-destructive 3D Modeling in Unity Editor☆17Oct 13, 2024Updated last year
- A UI for SteamVR Lighthouse managers for V2 base stations.☆18Nov 5, 2025Updated 7 months ago
- My personal collection of general VRChat Udon Projects☆23Sep 4, 2020Updated 5 years ago
- An integrated editor toolset that adds a number of quality of life features to assist VRChat world creators in managing their projects.☆45Jan 31, 2025Updated last year
- ☆16Jan 4, 2024Updated 2 years ago
- My adventures into improving Box Projected Specular Reflections!☆47Jan 6, 2026Updated 5 months ago
- A collection of practical Unity shaders for your next project☆250Updated this week
- Golf System for VRChat Worlds☆39Jun 21, 2026Updated last week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat☆55Jan 21, 2023Updated 3 years ago
- Tools and tweaks for working with global illumination in Unity☆27May 8, 2026Updated last month
- Unity test scenes of hand tracking interactions with Tiltfive AR glasses☆12Aug 23, 2022Updated 3 years ago
- Lighting library for toon shaders☆60Jun 10, 2022Updated 4 years ago
- Extends SteamVR screenshot functionality☆49May 9, 2026Updated last month
- A minimal working example that gets Vive Tracker positional data.☆12Sep 17, 2020Updated 5 years ago
- 中文台球桌,改编自MS-VRCSA-Billiards,完整斯诺克,俄罗斯金字塔,中八,且继承原项目功能☆30May 20, 2026Updated last month
- Network system for VRChat UDON☆41Jun 19, 2023Updated 3 years ago
- Improved version of real-time physics engine that couples FEM-based deformables and rigid body dynamics☆32Jan 21, 2018Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆10Updated this week
- General Blender toolkit, for automating some short processes.☆12Feb 24, 2026Updated 4 months ago
- Using the Kinect sensor with RIftcat/Vridge has head and hands trackers.☆22May 6, 2019Updated 7 years ago
- .NET global tool that allows you to combine multiple C# source files into a single one, create a .zip with multiple files, etc.☆32Jun 19, 2026Updated last week
- Anti Gravity Engine for VRChat worlds - An advanced player/pickupable gimmicks physics system☆28Dec 8, 2024Updated last year
- A thin C# object-oriented wrapper around openxr using Valve openvr implementation☆25Nov 8, 2022Updated 3 years ago
- Log parser for VRChat that integrates with the XSOverlay notification API to deliver notifications in VR.☆131May 3, 2022Updated 4 years ago