AnkurRyder / DCEL
C++ Library for Doubly Connected Edge List (DCEL)
☆15Updated 2 years ago
Alternatives and similar repositories for DCEL:
Users that are interested in DCEL are comparing it to the libraries listed below
- A DCEL (doubly connected edge list) implementation using C++ 11☆17Updated 7 years ago
- gbs is a c++ header library to build and manage NURBS, some optional module are used for visualization and export. This library is compat…☆41Updated last month
- Correlation Clustering on weighted mesh under an anisotropic metric☆44Updated 5 years ago
- A geometric constraint solver that supports 3D feature based CAD and assembly.☆26Updated 9 months ago
- A single-header C++ library of angle-based flattening algorithms (mirror repository)☆50Updated 10 months ago
- Fork of https://sourceforge.net/projects/imatistl/☆16Updated 6 years ago
- Remesh surface using the centroidal Voronoi tessellation.☆40Updated 4 years ago
- NURBS library based on libigl.☆22Updated 6 years ago
- A C++ library to manipulate and create NURBS curves and surfaces.☆44Updated 9 years ago
- Computational Geometry, Discrete Differential Geometry, Computational Conformal Geometry...☆30Updated last year
- Discrete mesh offsetting based on half-space Voronoi diagrams.☆41Updated last year
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆56Updated 3 years ago
- Hole filling algorithm for triangular meshes☆13Updated 7 years ago
- ☆13Updated 7 years ago
- Scattered Points Interpolation with Globally Smooth B-Spline Surface using Iterative Knot Insertion☆31Updated 4 months ago
- Implicit Hierarchical B-Splines Surface Reconstruction based on Octree Distance Field☆29Updated 7 years ago
- an elegant, high-performance and user-friendly halfedge data structure☆82Updated 3 years ago
- ☆10Updated last year
- 3D scanners produce sets of 3D data points, sampled from the surface of a 3D object. These points are frequently unorganized, and to use …☆22Updated 3 years ago
- Automatic topology repair and editing of 3D models.☆37Updated last year
- MeshDGP is a framework for processing mesh data in computer graphics☆42Updated 8 years ago
- Divide and Conquer Algorithm for Delaunay Triangulation in 2D space☆20Updated last year
- Implementation of "Delaunay quadrangulation by two-coloring vertices" paper☆11Updated 4 years ago
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆30Updated 2 years ago
- ☆15Updated 7 years ago
- Indirect Predicates for Geometric Constructions☆46Updated last month
- 3D topology blending tool☆26Updated 9 years ago
- Convert CAD (IGES / STEP) data to OBJ data☆44Updated 6 years ago
- Offers several algorithms to triangulate 3d scattered points☆46Updated 4 years ago
- Compute centroidal Voronoi tessellations in 2D and 3D using the GPU.☆37Updated 4 years ago