red-owl-games / SleipnirLinks
A Graph Framework for Unity
☆43Updated 4 years ago
Alternatives and similar repositories for Sleipnir
Users that are interested in Sleipnir are comparing it to the libraries listed below
Sorting:
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated 7 months ago
- Runtime easy to use debug panel☆59Updated 2 weeks ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆76Updated 3 weeks ago
- A simplified, player implementation of Unity's GraphViewEditor.☆32Updated 2 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆53Updated this week
- Code-driven component injection toolkit for Unity.☆86Updated last year
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆41Updated last year
- Open-source Procedural Object Spawner Tool | for Unity Engine☆98Updated 10 months ago
- ☆58Updated 4 years ago
- Optimizer for Unity's Mono assemblies☆73Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.☆111Updated 4 months ago
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆45Updated last year
- ☆43Updated 3 years ago
- A faster and more flexible replacement for Unity's UnityEvent.☆43Updated 7 years ago
- ☆50Updated this week
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- Command based scriptable build pipeline for Unity 3D☆50Updated this week
- Pathfinding - using Unity Navmesh, ECS and Burst☆38Updated last year
- Serializable Dictionary and Time types. Customizable Unity window title.☆55Updated last year
- Extending DOTS☆60Updated 4 years ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆57Updated 3 years ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆82Updated 3 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆62Updated 3 years ago
- A simple generic pooling script for Unity3D with a helper class☆36Updated 7 years ago
- Collection of Unity editor helpers to boost productivity.☆68Updated 3 years ago
- [GenericSerializeReference] attribute to serialize generic property in Unity3D☆21Updated 3 years ago