Acry / SDL2-PhysicsLinks
This is a C - SDL2 series about physics - SI-Units, Velocity, Acceleration, Gravity, Friction etc.
☆15Updated 6 years ago
Alternatives and similar repositories for SDL2-Physics
Users that are interested in SDL2-Physics are comparing it to the libraries listed below
Sorting:
- A 2D and 3D C++ Game Engine using SDL2 and OpenGL☆20Updated 4 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 6 years ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆32Updated 2 years ago
- ☆21Updated 5 years ago
- C++ Game Engine with OpenGL 4.1 for Windows & MacOS☆26Updated 8 months ago
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆152Updated last year
- DK Console is a super simple drop in dev console for your raylib game/engine.☆38Updated last year
- A simple 2D/3D game engine.☆20Updated 2 years ago
- Major overhaul of the Zero Engine and renaming to Welder.☆59Updated last year
- ☆93Updated 2 weeks ago
- TDEngine2 is a cross-platform game engine☆19Updated last month
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆28Updated last week
- OpenGL-Like software rendering library☆85Updated 3 months ago
- Tilemap Editor that can be used to create maps for the Pikuma Game engine or a custom engine with small tweaks☆22Updated last year
- ☆23Updated 9 months ago
- minimal path tracer in C☆13Updated 2 years ago
- A light game engine meant to not impose a workflow on the user, but rather help him create the game in the way that is the most helpful t…☆100Updated 7 months ago
- a toy 3d game engine with voxel support☆31Updated 2 months ago
- Simple realtime app framework☆46Updated 2 years ago
- ☆55Updated 2 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- UI library inspired by imgui, it makes adding menus and submenus very easy!☆58Updated 10 months ago
- small immediate-mode UI library with a focus on design and animation☆95Updated 2 months ago
- My attempt of making stb like single-header library solutions in C.☆33Updated 11 months ago
- Fresh game engine written in C☆51Updated 4 years ago
- A deferred physically based 3D renderer into a simple to use header-only library.☆71Updated last year
- My basic OpenGL starter program☆116Updated 2 years ago
- Fly a little ship around with raylib.☆71Updated last year
- multithreaded simd Raytracer for Voxel Engines☆11Updated last year
- A C Game Engine☆41Updated last year