Runs John Conway's Game of Life or any other outer totalistic cellular automata you define, but internally cells states are represented as neuron firing states, and rules are converted to neuron waits and firing function thresholds.
☆26Feb 3, 2014Updated 12 years ago
Alternatives and similar repositories for CellularAutomataAsNeuralNetwork
Users that are interested in CellularAutomataAsNeuralNetwork are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Resources, by the people, of the people, for the people.☆14Apr 24, 2021Updated 4 years ago
- Homemade Pixel Art Tool (WIP)☆17Oct 18, 2024Updated last year
- Mathematical visualizations with matplotlib☆12Mar 15, 2017Updated 9 years ago
- A simple but efficient C++ thread/worker pool library for asynchronous task management.☆10Jul 11, 2023Updated 2 years ago
- Zero-Overhead bare-metal GPGPU library for C++ on Windows.☆15Jan 29, 2017Updated 9 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆10May 13, 2015Updated 10 years ago
- Fluent Extensions for the ImageResizer image processing module☆34Mar 8, 2016Updated 10 years ago
- Software packages for electromagnetic simulations (DDA and FDTD)☆10Dec 8, 2021Updated 4 years ago
- ☆14Apr 15, 2015Updated 10 years ago
- W3C sitesindeki SQL Editörünün, Türkçe veritabanı ile hazırlanmış halidir.☆11Dec 10, 2015Updated 10 years ago
- C++11 Header-only continuous-storage Double ended vector implementation similar to STL's std::vector for efficient insertions/removals at…☆16Dec 29, 2022Updated 3 years ago
- Python caching libraries benchmark - which is better?☆12Sep 27, 2025Updated 6 months ago
- Catmull-Clark Subdivision Surface algorithm for Skinned Mesh in Unity3d