AaronLS / CellularAutomataAsNeuralNetwork
Runs John Conway's Game of Life or any other outer totalistic cellular automata you define, but internally cells states are represented as neuron firing states, and rules are converted to neuron waits and firing function thresholds.
☆26Updated 11 years ago
Alternatives and similar repositories for CellularAutomataAsNeuralNetwork:
Users that are interested in CellularAutomataAsNeuralNetwork are comparing it to the libraries listed below
- A constraint-based random number generater for use in games☆54Updated 10 years ago
- An interactive tool Written in Processing to draw and generate Turmites (Turing Machines on 2D tapes).☆27Updated 7 years ago
- PCGTutorials☆47Updated 10 years ago
- Exploring the Klein Quartic's geometry.☆28Updated last year
- A Toy for Visualizing Coxeter Polytopes☆42Updated 3 years ago
- An interactive Processing tool to help think about possibility space, for use in lectures or just to play with. Part of the Possibility S…☆20Updated 6 years ago
- How I make an interactive tutorial using d3.js☆41Updated 4 months ago
- A Unity3D game world for OpenCog-controlled agents☆54Updated 6 years ago
- "Single Rotation" cellular automaton demonstration with Lanczos smoothing☆21Updated 10 years ago
- Simulator of cellular automata on hyperbolic (Lobachevsky) plane, in browser.☆38Updated 7 years ago
- Procedural music generation engine using Turing machines.☆64Updated 4 years ago
- Partial JavaScript implementation of the the entropy eso-lang☆65Updated 11 years ago
- Javascript/WebGL2 port of https://github.com/mxgmn/ConvChain☆30Updated 5 years ago
- Artificial chemistry game☆29Updated 5 years ago
- Generate a zelda 1 like dungeon using Joris Dormans' Mission Graph and Layout Grammar☆33Updated 5 years ago
- (WIP) An interactive web app for exploring cellular automata.☆19Updated last year
- Reversible cellular automata simulator in HTML5 + Java Script.☆32Updated 7 years ago
- HTML5 Powder Game☆63Updated 9 years ago
- Compiler for Entropy, a programming language where all data is in a constant state of decay☆55Updated 7 months ago
- 2d procedural planet generator inspired by No Man's Sky. pretty procedurally generated art☆100Updated 7 years ago
- A class library for using conformal geometric algebra in C#☆16Updated 3 years ago
- Constructive Solid Geometry (CSG) for Unity in C#☆46Updated 8 years ago
- Braitenberg Vehicle simulations using FloraJS.☆25Updated 10 years ago
- A Processing project to explore the atomic clusters system☆26Updated 4 years ago
- Generate larger voxel models from simple voxel input, based on Model Synthesis and the WFC algorithm☆67Updated 7 years ago
- Collection of fractal types and coloring methods all in pixel shaders.☆40Updated 4 years ago
- A simple Unity 3D demo using HumbleNet☆13Updated 7 years ago
- Whilelse is a software development system with a web-based editor that represents code as a web instead of text☆13Updated 8 years ago
- openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm☆50Updated 6 years ago
- Experiments with Polytopes☆21Updated 5 years ago