AVGP / three-software-rendererLinks
Universal, in-memory Three.js renderer based on the original THREE.SoftwareRenderer
☆63Updated 2 years ago
Alternatives and similar repositories for three-software-renderer
Users that are interested in three-software-renderer are comparing it to the libraries listed below
Sorting:
- Transpile GLSL to JS☆181Updated 11 months ago
- ☆240Updated 7 years ago
- Record all WebGL calls from any app for playback later☆86Updated 5 months ago
- gets miter normals for a 2D polyline☆143Updated 2 years ago
- Read floating point values back from WebGL☆44Updated 11 years ago
- 🎁 WebGL shader wrapper☆125Updated 3 years ago
- word-wraps and lays out text glyphs☆62Updated 3 years ago
- A testing framework for WebGL 1 and 2 applications☆62Updated 3 years ago
- gets a discrete list of points from svg☆95Updated 10 years ago
- A JS library to find the convex hull of a finite set of 3d points☆147Updated 2 weeks ago
- An extensible, styleable, & React-based controller library inspired by the venerable dat-gui.☆175Updated 7 years ago
- a soft gradient background in WebGL☆57Updated 10 years ago
- In-browser casual 3D texture painting☆119Updated 11 years ago
- Runtime library for ShaderFrog☆79Updated 4 years ago
- A JavaScript tool for working with polygons.☆54Updated 8 years ago
- Easy to use robust Delaunay triangulation☆160Updated 11 years ago
- triangulates a 2D polyline into a stroke☆181Updated 6 years ago
- Simple & flexible user interface for WebVR based upon Three.js. https://www.npmjs.com/package/vr-ui☆41Updated 4 years ago
- Polygon Near-Linear Triangulation in JavaScript (simple polygons with holes for now)☆68Updated 11 years ago
- ☆60Updated last year
- a GPU based picking class for ThreeJS lib☆79Updated 7 years ago
- gl-matrix's mat4, split into smaller pieces☆82Updated 3 years ago
- Virtualize WebGL Contexts☆182Updated 3 months ago
- WebGL framebuffer wrapper☆58Updated 8 years ago
- Procedural tree creation library☆189Updated 6 years ago
- A packing algorithm for 2D bin packing. Largely based on code and a blog post by Jake Gordon.☆57Updated 4 years ago
- ☆75Updated 8 years ago
- adaptive and scalable 2D bezier curves☆151Updated 11 years ago
- WebGL Debug Utils☆34Updated 6 years ago
- A webpack loader for glsl shaders - includes support for nested imports.☆94Updated last year