zfedoran / go-wfcLinks
Randomly generated tile maps using Oskar Stålbergs wave function collapse algorithm
☆45Updated last year
Alternatives and similar repositories for go-wfc
Users that are interested in go-wfc are comparing it to the libraries listed below
Sorting:
- MUD development framework/platform written in Golang☆51Updated 2 years ago
- A relaxed, user-friendly json-like data format.☆37Updated last year
- Multiplayer Online Standard☆234Updated last year
- Display/render pixel art with CRT effect☆48Updated 2 years ago
- Open source clone of the Risk board game☆106Updated 9 months ago
- Learning compute shaders in public, in Godot 4☆45Updated 2 years ago
- Conway's Game of Life in 3D☆116Updated 3 months ago
- An engine for easily creating virtual worlds☆132Updated this week
- Procedural galaxy generator toy☆33Updated 8 months ago
- A curated list of awesome opensource voxel tools, libraries, games, and other cool stuffs☆49Updated 3 years ago
- 🃏 A casual flip-and-write game☆148Updated 3 months ago
- Tiny Texture Tumbler – A JS library and an editor to create textures☆152Updated 10 months ago
- A rhythm dungeon crawler in 16 x 9 pixels. Made in Godot.☆49Updated 2 months ago
- A game engine for browsers. Build to be expandable. Does not run graphics but rather is a wrapper for web-socket networking☆30Updated 3 years ago
- For Townscaper, an application providing additional keyboard shortcuts, tools to manipulate .scape files, screen recording☆46Updated 3 years ago
- An RTS engine written in golang. Detaches the engine from the UI via a TCP/IP API. Any UI could be hung off of this. Tailored for large n…☆10Updated 5 years ago
- Pixel art search engine for opengameart☆94Updated 2 years ago
- A Python script that generates a colorful voxel city and writes it to a MagicaVoxel .vox file☆13Updated 5 years ago
- A planet generator inspired by Planetarium.☆169Updated 3 years ago
- An open-development multiplayer real-time strategy (RTS) game project made in Construct.☆88Updated 2 months ago
- An open source "Rust ↦ WASM, k-Means Color Quantization" crate for Image-to-Pixel-Art conversions in the browser☆146Updated 3 weeks ago
- Our Planetarium project!☆147Updated 2 months ago
- A boilerplate for browser based Roguelike game development☆70Updated 2 years ago
- Artillery game written in Lua with help of Love2D☆48Updated last year
- Haxe-based language for defining 2D shmups bullet-hell patterns.☆144Updated 3 years ago
- A 2d map generator written in Go☆43Updated 5 months ago
- Godot engine plugins collection for isometric games☆25Updated 7 years ago
- Random compass rose generator.☆84Updated 6 years ago
- Blip is a cross-platform fully scriptable game engine and distribution platform.☆249Updated this week
- Fairly fast, fairly simple and fairly realistic terrain generator.☆77Updated 5 years ago