zadvorsky / chunks.jsLinks
An Entity Component framework for modular game development.
☆14Updated 11 years ago
Alternatives and similar repositories for chunks.js
Users that are interested in chunks.js are comparing it to the libraries listed below
Sorting:
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆56Updated 2 years ago
- advanced pathfinding☆85Updated 6 months ago
- A texture with the drawn text.☆72Updated 4 years ago
- Advanced shader for three.js☆116Updated 7 years ago
- Quick webGL implementation of an algorithm to create variable width lines supporting miter and bevel join☆16Updated 8 years ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year
- Simple & flexible user interface for WebVR based upon Three.js. https://www.npmjs.com/package/vr-ui☆41Updated 4 years ago
- Fluffy Predator with THREE.js & instanced geometry☆29Updated 8 years ago
- WebGL stats☆28Updated 3 years ago
- Examples of WebGL Physics Library☆53Updated 2 months ago
- A threejs material that helps to make use of ShaderToy shader code on meshes☆42Updated 3 years ago
- Helper library for three.js r126+ to programmatically build sprite texture atlases☆33Updated 3 weeks ago
- ☆40Updated 9 years ago
- A simple THREE.js template code that make use of three-shadertoy-material on render on a mesh☆24Updated 7 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- Advanced rendering pipeline for ClayGL☆48Updated 4 years ago
- Visualize draw call cost.☆90Updated 3 years ago
- An Particle System Editor for three.quarks☆32Updated 3 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆65Updated last year
- Example of a Shadertoy conversion☆77Updated 8 years ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 4 years ago
- source factory & demo labs☆77Updated 2 weeks ago
- Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder..…☆104Updated 8 months ago
- wrapper around THREE.InstancedBufferGeometry☆109Updated 4 years ago
- Original shader and utilities for three.js☆47Updated 2 months ago
- ☆75Updated 8 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆53Updated last year
- Signed distance field text implementation for PixiJS☆99Updated 6 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 4 years ago
- planet shaders and demos with ThreeJS☆25Updated 5 years ago