z80 / ignitionLinks
Ignition is a game inspired by Kerbal Space Program
☆28Updated last year
Alternatives and similar repositories for ignition
Users that are interested in ignition are comparing it to the libraries listed below
Sorting:
- A procedural planet generator addon for Godot with terrain LOD.☆245Updated 2 years ago
- A performance-friendly 3D space game inspired by Freelancer, Orbiter and EVE (and many other games). Made with Godot engine.☆126Updated 10 months ago
- Godot modular physics object builder☆27Updated 4 years ago
- A quick tutorial on generating planet-like meshes in Godot☆48Updated 4 years ago
- Planet atmosphere shader for Godot Engine☆136Updated 7 months ago
- 2D Liquid simulator with cellular automaton in Godot (GDNative / C++) - Godot 3.2☆79Updated 3 years ago
- A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity☆226Updated 2 years ago
- Demo using Godot Generic 6DOF joints to make a fully working, physics based vehicle☆83Updated 4 years ago
- A simple custom raycast vehicle implementation☆73Updated last year
- Voxel rendering for Godot 4.3 (GPU, shader, DDA algorithm)☆130Updated 4 months ago
- Voxel world prototype made with Godot Engine☆102Updated 5 years ago
- Demo of a space game made with Godot and voxels☆267Updated 2 months ago
- A 3D free roam racer in a procedurally generated map☆105Updated 2 years ago
- DEPRECIATED. Replaced by 'ivoyager_core' in projects v0.0.17 and after.☆47Updated 2 years ago
- A voxel engine for godot. I'ts a c++ engine module.☆108Updated 3 years ago
- Godot VehicleBody demo project☆161Updated last year
- Collection of tutorials and mini-projects☆105Updated 2 years ago
- Terminal emulator control for Godot engine☆103Updated 5 years ago
- An open source third person shooter time trial game made with Godot 3.5☆58Updated 2 years ago
- ☆183Updated 4 months ago
- A more advanced vehicle controller for the Godot game engine.☆170Updated 2 years ago
- GODOT 4 3D Terrain Editor (C# Plugin)☆163Updated 2 years ago
- A script that allows for easily creating a dynamic quadtree around a position. Useful for terrain generation of large worlds.☆61Updated 2 years ago
- Godot 3.5 controller template for 'soul's-like' game prototyping. Inspired by Bloodborne controls☆120Updated 2 years ago
- Godot Engine – Multi-platform 2D and 3D game engine☆115Updated 4 months ago
- ☆63Updated 2 years ago
- ☆165Updated last week
- A simple terrain system created for Godot 4.☆36Updated last month
- GPU-accelerated cellular automata in Godot (OBSOLETE: could be done in better ways in Godot 4)☆27Updated 5 years ago
- A inventory system being made in Godot 4 C# for future games☆29Updated last year