The first font editor for Zelda games on the Nintendo 64
☆18Feb 27, 2022Updated 4 years ago
Alternatives and similar repositories for z64font
Users that are interested in z64font are comparing it to the libraries listed below
Sorting:
- Zelda 64 rom decompressor☆15Dec 21, 2023Updated 2 years ago
- Direct3D 11 Renderer☆10Jul 13, 2021Updated 4 years ago
- Initial project for using Rust on the Nintendo 64.☆12Jan 13, 2025Updated last year
- MerryMage's Ergodox Firmware (Fast I²C, NKRO)☆10Aug 8, 2021Updated 4 years ago
- Low-level CPU and register abstractions for the N64 console☆12Sep 22, 2023Updated 2 years ago
- the fastest Zelda 64 rom compressor☆12Sep 30, 2024Updated last year
- A cycle accurate Nintendo Gameboy emulator with focus on code quality and readability☆12Dec 21, 2023Updated 2 years ago
- ☆10Jul 8, 2022Updated 3 years ago
- A port of NXEngine-evo to the N64☆11Sep 26, 2024Updated last year
- Chip 8 emulator in FreeBASIC☆13Mar 31, 2021Updated 4 years ago
- merry's common library☆15Sep 12, 2023Updated 2 years ago
- Small ROM that runs some tests to determine if cache is being emulated correctly☆12Feb 24, 2022Updated 4 years ago
- Nintendo 64 PI DMA tests☆10Aug 7, 2025Updated 6 months ago
- ☆12Aug 5, 2021Updated 4 years ago
- Custom Zelda Ocarina of Time Disk Assembly☆22Feb 16, 2018Updated 8 years ago
- Disassembly and ROM Info for Final Fantasy II (NES)☆20Dec 6, 2022Updated 3 years ago
- Disassembly of Golden Sun☆22Jun 5, 2025Updated 8 months ago
- Nintendo64 emulator☆15Sep 23, 2015Updated 10 years ago
- A Zelda: Ocarina of Time decompilation repo based on zeldaret/oot that aims to provide a flexible, easy-to-use base for creating romhacks☆85Nov 27, 2025Updated 3 months ago
- FlawlessChips is a C# library that provides gate-level simulation of various 8-bit chips.☆10Jan 17, 2026Updated last month
- Open source Amstrad CPC6128 replica based on modern technologies and the A520EX modifications☆11Oct 5, 2025Updated 4 months ago
- tools for compiling sound and music data for n64 sdk homebrew games☆12Jan 2, 2024Updated 2 years ago
- ROM built with CMake☆11Jan 24, 2023Updated 3 years ago
- Hudson Soft HVQM4 1.3/1.5 (*.h4m) video decoder☆10Nov 7, 2020Updated 5 years ago
- Rebased parallel build.☆10Feb 6, 2020Updated 6 years ago
- Decompilation research of Banjo-Kazooie for the xbox 360☆17Jan 18, 2026Updated last month
- Tool made for the H2CE (Halo 2 Custom Edition) mod for downloading its maps☆10Aug 27, 2017Updated 8 years ago
- Scripts to build openrisc toolchain and bootable filesystem☆12Sep 15, 2014Updated 11 years ago
- GBE+ NDS Hardware Tests☆11Aug 23, 2020Updated 5 years ago
- A Ghidra loader for Dreamcast, Naomi and Atomiswave memory dumps☆13Feb 10, 2024Updated 2 years ago
- 8MB Gameboy cart using only 2MB flash chips☆10May 28, 2025Updated 9 months ago
- IRIX script to clone an IRIX XFS disk☆12Apr 11, 2023Updated 2 years ago
- Kumi-Daiko Beatoff 64 is a physics-based combat game in which one to four players try to survive endless waves tengu-masks and battle aga…☆10Dec 13, 2020Updated 5 years ago
- Zelda Asset Processor for Decomp☆42Jan 24, 2025Updated last year
- OpenCL based volume renderer for scalar fields.☆10Oct 27, 2023Updated 2 years ago
- libultra, updated for the modern era through Modern SDK☆12Jun 28, 2023Updated 2 years ago
- GameCube controller analyzer for Saleae's Logic software☆10Dec 21, 2022Updated 3 years ago
- ☆11Jan 20, 2024Updated 2 years ago
- PPC instruction tests☆11Jan 22, 2024Updated 2 years ago