A new game engine to play the MS-DOS game "Cosmo's Cosmic Adventure" on modern systems
☆66Mar 23, 2026Updated 7 months ago
Alternatives and similar repositories for cosmo-engine
Users that are interested in cosmo-engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A reconstruction of the source code of Cosmo's Cosmic Adventure.☆147Oct 23, 2024Updated 2 years ago
- SDL port of the DOS game Kiloblaster☆15May 27, 2012Updated 14 years ago
- OCC is an unofficial open source engine reimplementation of the game trilogy Crystal Caves☆93Updated this week
- Bermuda Syndrome engine reimplementation (Emscripten, libretro, SDL2)☆28May 29, 2020Updated 6 years ago
- Dave Gnukem is a cross-platform 2D scrolling platform shooter inspired by Duke Nukem 1☆86Jun 25, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- CauseWay DOS Extender v3.52☆26Jan 21, 2022Updated 4 years ago
- SDL port of the DOS game Xargon☆38Jul 12, 2015Updated 11 years ago
- SDL 2 source port for Catacomb II.☆38Aug 15, 2022Updated 4 years ago
- Catacomb Apocalypse source code☆42Jun 9, 2014Updated 12 years ago
- A modern re-implementation of the classic DOS game Duke Nukem II☆1,014Sep 28, 2026Updated last month
- Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The…☆225Sep 30, 2026Updated last month
- Restored repo of reversed Stunts project from Anders E☆21Jul 2, 2020Updated 6 years ago
- Catacomb Armageddon source code☆37Jun 9, 2014Updated 12 years ago
- Catacomb Abyss source code☆87Jun 7, 2014Updated 12 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- OpenJazz☆417Sep 1, 2026Updated last month
- A port of the game engine behind the DOS versions of Titus the Fox and Moktar☆33Jun 13, 2021Updated 5 years ago
- A Paint.NET FileType plugin that loads and saves Paint Shop Pro images.☆11Jul 24, 2024Updated 2 years ago
- Ports of Keen Dreams, the 3D Catacomb games and Wolfenstein 3D and derived games, and BioMenace (DOS)☆141Jul 17, 2026Updated 3 months ago
- An open source remake of Dangerous Dave, A 1988 DOS game.☆37Feb 3, 2026Updated 8 months ago
- Wolfenstein 3D for DOS/4GW☆20Jan 4, 2019Updated 7 years ago
- A work-in-progress recreation of Surreal Software's Riot Engine☆61Dec 17, 2023Updated 2 years ago
- An open-source re-implementation of "Commander Keen in Goodbye Galaxy"☆318Updated this week
- Igor: Objetivo Uikokahonia game interpreter (Android, SDL)☆22Aug 21, 2018Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Death Rally engine reimplementation☆101Sep 10, 2021Updated 5 years ago
- A program to create IMF music used by several classic ID and Apogee games such as Wolfenstein 3D and Commander Keen.☆16Jun 4, 2025Updated last year
- ZRDX OSE - Zurenava DOS extender (DPMI) Open Source Edition☆21Oct 24, 2026Updated last week
- Source archive for ill-fated Steam port of Keen Dreams☆42Sep 16, 2020Updated 6 years ago
- A simple wrapper to allow playing games that use FMODex with FMOD☆11Jul 11, 2018Updated 8 years ago
- Unofficial source port for Blake Stone series☆374Aug 8, 2026Updated 2 months ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆25Jul 19, 2020Updated 6 years ago
- A non-linear adventure for MS-DOS, made for the CGA jam☆18May 6, 2026Updated 5 months ago
- SDL-Port of Wolfenstein 3-D and Spear of Destiny☆43May 4, 2026Updated 5 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- GPL physics-based snowboarding sim, with an advanced terrain engine designed for rendering real-world locations☆10Feb 19, 2019Updated 7 years ago
- OpenGL remake of CGA Test Drive☆16Aug 6, 2015Updated 11 years ago
- Fade To Black engine reimplementation (SDL, OpenGL)☆81Aug 16, 2021Updated 5 years ago
- A fork of Lemmini by Volker Oth☆15Jan 10, 2026Updated 9 months ago
- reimplementation of the 1994 FPS Nitemare 3D☆51Aug 23, 2022Updated 4 years ago
- RAD: Remake of the game "Radix - Beyond the void"☆44Aug 7, 2025Updated last year
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆63Aug 25, 2026Updated 2 months ago