youlanhai / recastnavigation-learn
学习recastnavigation
☆114Updated 2 years ago
Alternatives and similar repositories for recastnavigation-learn:
Users that are interested in recastnavigation-learn are comparing it to the libraries listed below
- based on recastnavigation, a 3d scene☆99Updated 3 years ago
- Easy LuaProfiler☆123Updated 3 weeks ago
- my lua hotudpate(hot swap) implement☆195Updated 5 years ago
- ☆15Updated 8 years ago
- ☆83Updated 7 years ago
- Export scene from Unity so you can use PhysX 3 to rebuild the scene☆59Updated 7 years ago
- lua-5.4.4-每行都加注释版本☆180Updated last year
- This project provides unity scripts to export navmesh data into tile cache files that can be used directly by recastnavigation☆85Updated 6 years ago
- KBEngine is a MMOG engine of server.☆138Updated 6 years ago
- Mini Distributed Game Server☆82Updated last week
- Archive of CAINav Project (Inactive)☆127Updated 9 years ago
- GameAI-BehaviorTree My Impelement☆77Updated 7 years ago
- C++ implement encode, decode Protocol Buffers for Lua without code generation☆138Updated 5 months ago
- Lua 5.2/5.3 hotfix. Hot update functions and keep old data.☆82Updated 6 years ago
- 将excel文件转换为lua代码的小工具, python实现,需要xlrd模块用于读取excel☆32Updated 7 years ago
- This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics☆93Updated 6 years ago
- It's a GJK based 2D collision test tutorial demo, including common collision test and CCD(continuous collision detection).☆33Updated 3 years ago
- 基于skynet的mmoarpg游戏服务器☆114Updated 8 years ago
- moon game server的一个使用示例,搭建简单的房间类游戏服务器框架☆168Updated last month
- ☆61Updated 9 years ago
- ☆58Updated 7 years ago
- Google's Protocol Buffers project, ported to Lua☆100Updated 7 years ago
- ☆8Updated 6 years ago
- parse sproto file and generate binary file or c# code file☆106Updated 2 years ago
- A pure C# implementation of sproto.☆149Updated 4 years ago
- 通用游戏配置读取工具☆30Updated 8 years ago
- ☆157Updated 3 months ago
- 用skynet搭建的服务端框架☆149Updated 6 years ago
- 🔥 Squick is a fast Lua & C++ development solution for the game server. Can be used as a real time multiplayer game engine ( ARPG,MMO,MOB…☆49Updated 2 months ago
- The essence of KBEngine \ 轻量级的kbengine服务器实现☆44Updated 6 years ago