This project provides unity scripts to export navmesh data into tile cache files that can be used directly by recastnavigation
☆91Feb 14, 2019Updated 7 years ago
Alternatives and similar repositories for Navigator
Users that are interested in Navigator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- based on recastnavigation, a 3d scene☆102Sep 5, 2021Updated 5 years ago
- Export unity scene or FBX to obj file. 导出Unity的场景或FBX到obj文件。☆268Nov 9, 2020Updated 5 years ago
- Unity client navmesh export to server for pathfinding☆67Oct 30, 2022Updated 4 years ago
- KBEngine is a MMOG engine of server.☆142Mar 14, 2019Updated 7 years ago
- ☆16Mar 2, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- unity navmesh data exporter☆158Sep 7, 2017Updated 9 years ago
- go调用c++ recast nav☆15Nov 29, 2019Updated 6 years ago
- a star path finder for game server,with nav,tile,way point☆17Nov 20, 2021Updated 4 years ago
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆963Oct 3, 2026Updated last month
- parse lua code to a c# object, or generate lua code by a c# object☆23Aug 12, 2024Updated 2 years ago
- Manually export shader variant collection in Unity Editor☆41Apr 24, 2019Updated 7 years ago
- Force Field VFX That Absorbs Shockwave☆12Apr 4, 2020Updated 6 years ago
- A straightforward C# port of Recast\Detour libraries☆81Sep 1, 2015Updated 11 years ago
- A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?☆14Sep 6, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Archive of CAINav Project (Inactive)☆131Apr 12, 2016Updated 10 years ago
- UniRecast - navigation mesh toolset for Unity3D using DotRecast☆94Feb 8, 2026Updated 8 months ago
- Pathfinding Based On RecastNavigation☆15Apr 16, 2019Updated 7 years ago
- Industry-standard navigation-mesh toolset for games☆8,135Feb 27, 2026Updated 8 months ago
- Recastnavigation in C#☆34Sep 22, 2021Updated 5 years ago
- 简单高效的多边形地图系统☆172Aug 26, 2018Updated 8 years ago
- ☆39Aug 28, 2017Updated 9 years ago
- 基于 recast4j 封装的 Java 版本 3D 游戏寻路组件,面向服务端 NavMesh 查询场景,保留简单的 find、raycast、findNearest 快捷入口,并通过官方 org.recast4j:detour 依赖提供底层 NavMesh 查询能力。☆65May 22, 2026Updated 5 months ago
- 学习recastnavigation☆118Mar 14, 2023Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- a path find for tilebase game in unity☆34May 11, 2019Updated 7 years ago
- ☆2,024Jan 5, 2026Updated 9 months ago
- 将 TortoiseSVN 的基础操作内嵌到 Unity,并使用快捷键操作,提高效率☆10Jan 5, 2019Updated 7 years ago
- a skynet implementation of MMO, server side of UnityMMO☆260Jul 1, 2021Updated 5 years ago
- 基于 QuadTree ,实现的AOI。将用在NavMeshScene中,做Agent间的碰撞☆26Oct 13, 2019Updated 7 years ago
- ☆13Jun 18, 2026Updated 4 months ago
- 六边形地图编辑器,包括寻路。☆18Sep 16, 2021Updated 5 years ago
- Skynet ports to Windows (Visual Studio Version)☆12Nov 28, 2022Updated 3 years ago
- 烘焙代理网格处理实时阴影,解决阴影drawcall太多的问题☆12Jul 25, 2018Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Export scene from Unity so you can use PhysX 3 to rebuild the scene☆63Sep 13, 2017Updated 9 years ago
- ☆23Dec 17, 2024Updated last year
- 一些Unity开发中常用的方法和组件☆18May 6, 2019Updated 7 years ago
- A simple unity c# path finding script for 2D, hexagonal grid supported.☆20Mar 16, 2022Updated 4 years ago
- A replay system with Entitas framework.☆14Oct 24, 2017Updated 9 years ago
- Advanced Pathfinding for C#☆557Jun 22, 2022Updated 4 years ago
- Cinemachine中的通用震屏方案☆13Mar 24, 2020Updated 6 years ago