yilundu / cross_attention_rendererLinks
CVPR 2023: Learning to Render Novel Views from Wide-Baseline Stereo Pairs
☆149Updated last year
Alternatives and similar repositories for cross_attention_renderer
Users that are interested in cross_attention_renderer are comparing it to the libraries listed below
Sorting:
- Code for FlowCam☆150Updated 2 years ago
- Efficient distortion loss with O(n) realization.☆132Updated 3 years ago
- CVPR 2022: https://caoang327.github.io/FWD/☆73Updated last year
- [CVPR 2023] Removing Objects From Neural Radiance Fields☆110Updated last year
- Modified 3D Gaussian rasterizer for latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆55Updated last year
- 🖨️ [arXiv'23] Official PyTorch Implementation of MatchNeRF☆173Updated 3 months ago
- Official JAX Implementation of Monocular Dynamic View Synthesis: A Reality Check (NeurIPS 2022)☆199Updated 7 months ago
- ☆52Updated 2 years ago
- ☆185Updated 2 years ago
- Generalizing NeRF with Geometry Priors☆117Updated 2 years ago
- ☆87Updated 5 months ago
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆119Updated 11 months ago
- Official PyTorch Implementation of Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representations☆117Updated 2 years ago
- ICCV2023 (Oral) MixVoxels https://arxiv.org/abs/2212.00190☆171Updated last year
- Official code for the paper: Strivec (ICCV2023)☆148Updated last year
- [ICCV'23] Pytorch implementation of "ObjectSDF++: Improved Object-Compositional Neural Implicit Surfaces"☆155Updated last year
- ☆143Updated 3 years ago
- ConsistentNeRF Enhances Neural Radiance Fields with 3D Consistency for Sparse View Synthesis☆74Updated last year
- Official code of VolRecon (CVPR 2023)☆155Updated last year
- official NeRFLiX implementation☆106Updated 2 years ago
- Official code for View Synthesis with Sculpted Neural Points☆82Updated 2 years ago
- RGBD2: Generative Scene Synthesis via Incremental View Inpainting using RGBD Diffusion Models☆96Updated 2 years ago
- NeRFuser☆102Updated last year
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data (CVPR 2025)☆187Updated 2 months ago
- Code for our CVPR'23 paper "Interactive Segmentation of Radiance Fields".☆57Updated 2 years ago
- An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.☆235Updated last year
- ☆142Updated 8 months ago
- Official Code for Bayes' Rays Paper☆146Updated last year
- ☆267Updated 11 months ago
- ☆100Updated last year