InterOp Demo in Unity3D between C/C++ and C#
☆19Aug 12, 2019Updated 7 years ago
Alternatives and similar repositories for UnityInterOp
Users that are interested in UnityInterOp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GPU matrix multiplication in Unity.☆19Jul 11, 2018Updated 8 years ago
- A simple example of using a compute buffer in a vertex-fragment shader (i.e. not in a compute shader)☆14May 25, 2019Updated 7 years ago
- Demo of Unity3D CUDA texture interop issue☆17Jun 20, 2017Updated 9 years ago
- C++11 header-only signals & slots library.☆13Oct 29, 2020Updated 5 years ago
- Collection of essential plugins for Emotion Creators☆11Nov 10, 2019Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Optimised BVH traversal + HDRI environment mapping☆14Aug 17, 2019Updated 7 years ago
- ☆11Mar 5, 2024Updated 2 years ago
- A light-weight tool to allow peer to peer connections using NAT traversal techniques in Unity.☆10Jul 25, 2019Updated 7 years ago
- Demonstrate interoperability between Unity Engine and CUDA☆52Sep 16, 2025Updated last year
- Istropy benchmarks (White & Chong) for the D3Q15, D3Q19 and D3Q27 lattice models.☆12Oct 7, 2020Updated 5 years ago
- Implementation of lid driven cavity solver based on SIMPLE algorithm☆15Jan 11, 2019Updated 7 years ago
- 2D LBM channel flow simulation with particle interaction.☆13Apr 16, 2022Updated 4 years ago
- A mid-fidelity 3D free-wake solver for propellers, more accurate than BEMT. It simulates full wake development via a user-friendly GUI.☆16Aug 14, 2025Updated last year
- Exemplar Unity project for demonstrating SLAM alignment approaches for creating co-located Mixed Reality experiences☆10Nov 6, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Chipmunk2D is a powerful 2D physics engine, now we can use it with Unity.☆13Oct 26, 2017Updated 8 years ago
- A rendering engine and physics simulator built from scratch with OpenGL and C++, featuring custom shaders and bounding volume hierarchy i…☆15May 25, 2026Updated 3 months ago
- An implementation of the NASA Task Load Index (NASA-TLX).☆17Jan 2, 2013Updated 13 years ago
- This is the source code of paper CollaboVR: A Reconfigurable Framework for Creative Collaboration in Virtual Reality https://ieeexplore.i…☆13Jul 24, 2021Updated 5 years ago
- A GPU based SPH fluid simulation built on OpenGL with Cinder.☆15Aug 13, 2021Updated 5 years ago
- Implementation of the Lattice Boltzmann Method in C++ and CUDA☆17Apr 7, 2025Updated last year
- An image effect for Unity that simulates video compression artifacts☆11Mar 31, 2019Updated 7 years ago
- Unity code samples from the Accelerate Solutions Games team☆48Nov 2, 2021Updated 4 years ago
- Rothermel fire behavior calculations in JavaScript.☆14Jun 12, 2018Updated 8 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Fake pixel sorting effect implemented with a compute shader in Unity.☆66May 13, 2023Updated 3 years ago
- ☆53Aug 22, 2026Updated last month
- Finite-volume method solver for modelling incompressible fluid flows.☆19Jan 22, 2022Updated 4 years ago
- ☆23Jun 23, 2016Updated 10 years ago
- Compute morton keys using a look-up table generated at compile-time.☆31Dec 21, 2016Updated 9 years ago
- Cellular Automata-Based Mathematical Model for the Spread of Forest Fires☆21Mar 29, 2020Updated 6 years ago
- A board game created for Tabletop Simulator.☆18Oct 11, 2025Updated 11 months ago
- Surface shaders with flipbook / spritesheet animation functionality☆54Jul 4, 2017Updated 9 years ago
- Making Tsunami water simulation using Smoothed Particles Hydrodynamic (SPH), the project has been made using Unity Engine, The simulation…☆35Apr 25, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Minimalist real-time 3D particles simulator (Boids, Fluids, Clouds) based on OpenGL/OpenCL frameworks☆48Jan 4, 2025Updated last year
- Universal Robot Description for Anki Robots☆18Feb 4, 2026Updated 7 months ago
- Example bevy project using tokio to support multiplayer☆16Mar 27, 2022Updated 4 years ago
- A flexible dropdown menu for Unity.☆15Jan 2, 2024Updated 2 years ago
- A new implementation of the extended Rothermel model☆22Sep 14, 2026Updated last week
- Implementation of the mixed reality tunneling effects on Pico Neo 3 Pro Eye☆13Aug 19, 2022Updated 4 years ago
- ☆34Nov 6, 2021Updated 4 years ago