alibaba-archive / torchcraft-py
Python wrapper for TorchCraft. (In progress)
☆71Updated 7 years ago
Alternatives and similar repositories for torchcraft-py:
Users that are interested in torchcraft-py are comparing it to the libraries listed below
- MSC: A Dataset for Macro-Management in StarCraft II☆138Updated 2 years ago
- StarCraft environment for OpenAI Gym, based on Facebook's TorchCraft. (In progress)☆529Updated 7 years ago
- Reinforcement Learning and Transfer Learning based StarCraft Micromanagement☆102Updated 7 years ago
- A TensorFlow implementation of DeepMind's A Distributional Perspective on Reinforcement Learning.(C51-DQN)☆56Updated 7 years ago
- Helpful files for Visual Doom AI Competition 2017☆44Updated 6 years ago
- Implementations of deep RL papers and random experimentation☆176Updated 7 years ago
- ☆46Updated 6 years ago
- Collection of reinforcement learners implemented in python. Mainly including DQN and its variants☆54Updated 8 years ago
- This is a simple implementation of DeepMind's PySC2 RL agents.☆272Updated 7 years ago
- Codes of our team for the OpenAI Retro Contest of reinforcement learning☆99Updated 6 years ago
- MXNet implementation of Deep Q-learning☆34Updated 7 years ago
- reinfore learning tool box, contains trpo, a3c algorithm for continous action space☆42Updated 7 years ago
- PyTorch implementation of the Value Iteration Networks (VIN) (NIPS '16 best paper)☆80Updated 8 years ago
- Easy TensorFlow logging for quick prototypes☆110Updated 3 years ago
- A platform of grid world that supports up to 1 million reinforcement-learning agents.☆69Updated 7 years ago
- Implementation of "Control of Memory, Active Perception, and Action in Minecraft"☆86Updated 8 years ago
- Persistent advantage learning dueling double DQN for the Arcade Learning Environment☆263Updated 7 years ago
- ☆53Updated 8 years ago
- Deep Attention Recurrent Q-Network☆115Updated 9 years ago
- ☆101Updated 8 years ago
- Implementation of q-learning using TensorFlow☆58Updated 8 years ago
- An implementation of Deep Reinforcement Learning / Deep Q-Networks for Atari games in TensorFlow☆74Updated 8 years ago
- Using Asynchronous Deep Reinforcement Learning to play Flappy Bird from pixel input.☆30Updated 7 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- Accompanying code for "Deep Reinforcement Learning that Matters"☆152Updated 7 years ago
- Using a paper from Google DeepMind I've developed a new version of the DQN using threads exploration instead of memory replay as explain …☆84Updated 9 years ago
- Distributed Tensorflow Implementation of Asynchronous Methods for Deep Reinforcement Learning☆29Updated 7 years ago
- ☆159Updated 7 years ago
- RUDDER for ATARI games with delayed rewards in OpenAI Baselines package☆266Updated 5 years ago
- Feature Control as Intrinsic Motivation for Hierarchical Reinforcement Learning☆80Updated 7 years ago