wiserenals / Night-Optimization-Kit-For-UnityLinks
Boost Unity performance with the Night Optimization Kit! Includes NightJob System, Dynamic Culling, DotTrail V2, Nightpath FlowField Pathfinding and NightPool. Maximize efficiency in your games!
☆47Updated last year
Alternatives and similar repositories for Night-Optimization-Kit-For-Unity
Users that are interested in Night-Optimization-Kit-For-Unity are comparing it to the libraries listed below
Sorting:
- Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.☆39Updated 3 weeks ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆46Updated last year
- Unity editor tool for quickly changing the game's color palette☆71Updated 2 years ago
- Physics improvement suite for Unity☆64Updated 7 months ago
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆80Updated 7 months ago
- A micro-framework to manage unique IDs in scenes with Unity☆39Updated 4 months ago
- Developer Console for Unity☆37Updated 2 years ago
- A fast (faster than DOTween) and simple to use Sequencer & Tweener.☆27Updated last year
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆98Updated 2 years ago
- A simple property binding and UX management library for Unity.☆33Updated 2 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆67Updated last month
- Drops Objects In Edit Mode☆37Updated last year
- A simple shadergraph for making spinners for button borders or loading indicators☆26Updated 4 years ago
- A runtime dependency injection framework for the Unity Game Engine!☆43Updated 6 months ago
- A remote developer console for Unity☆43Updated 3 years ago
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated last year
- Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. …☆71Updated 2 weeks ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- TODO list inside Unity Editor!☆55Updated last year
- Easily update Unity packages hosted via git☆44Updated 3 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆66Updated 2 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆38Updated 3 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆71Updated 7 months ago
- ☆30Updated 4 months ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- Enable Drag&Drop subassets in Unity☆37Updated 5 years ago
- ☆79Updated last year
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆48Updated last year
- Pathfinding - using Unity Navmesh, ECS and Burst☆39Updated 2 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Updated last year