Attempt at phillip rewrite in rllib. Also attempts at training from slippi replays.
☆19Oct 5, 2019Updated 6 years ago
Alternatives and similar repositories for DeepSmash
Users that are interested in DeepSmash are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A gym environment for Super Smash Bros. Melee☆27May 12, 2020Updated 6 years ago
- The SSBM "Phillip" AI.☆584Jan 4, 2025Updated last year
- A lightweight visualiser for Project Slippi Melee replays☆21Jan 7, 2023Updated 3 years ago
- Training AI for Super Smash Bros. Melee☆34Updated this week
- Imitation learning from slippi replays.☆135Updated this week
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Stream overlay software for Super Smash Brothers☆17Jan 5, 2016Updated 10 years ago
- ☆38Apr 8, 2026Updated last month
- Historical archive of GCARS-CS☆11Dec 21, 2021Updated 4 years ago
- ☆10Feb 9, 2015Updated 11 years ago
- Rust parser for Slippi SSBM replay files☆42May 16, 2026Updated last week
- Generate post-set stats from slp files☆34Jul 7, 2022Updated 3 years ago
- Python library for parsing SSBM replay files☆60Mar 19, 2024Updated 2 years ago
- Slip.py - A Slippi replay browser, search engine, and analyzer, built using Flask.☆19Aug 15, 2023Updated 2 years ago
- A Flake for playing Super Smash Bros. Melee (via Slippi) online on NixOS☆24Updated this week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Node.JS SDK for the Smash.gg public API.☆34Mar 29, 2024Updated 2 years ago
- Rust extensions for Slippi Dolphin☆15May 17, 2026Updated last week
- Melee GCI Compiler is an application and scripting language that makes it easy for Super Smash Bros. Melee mod developers to inject custo…☆37Jun 21, 2023Updated 2 years ago
- Reading Group @mila-iqia on Computational Optimal Transport for Machine Learning Applications☆13Jun 3, 2022Updated 3 years ago
- A platform fighter sandbox featuring a character editor tightly integrated with gameplay.☆42Apr 22, 2021Updated 5 years ago
- ☆34Oct 21, 2025Updated 7 months ago
- Recompilable version of Super Smash Bros. Melee 1.02 based on the LibOGC project.☆94Jul 19, 2020Updated 5 years ago
- Repository for "Learning action-oriented models through active inference"☆12May 11, 2020Updated 6 years ago
- ☆14Jun 26, 2019Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Companion tool for installing and managing the m-ex system☆48Jun 26, 2024Updated last year
- Code for the paper "Evading Black-box Classifiers Without Breaking Eggs" [SaTML 2024]☆21Apr 15, 2024Updated 2 years ago
- Implementation of https://arxiv.org/abs/1904.00962☆15Aug 30, 2019Updated 6 years ago
- Minimal Implimentation of VCRec (2024) for collapse provention.☆18Jan 28, 2025Updated last year
- A Gym environment for RLE (Retro Learning Environment)☆15Apr 26, 2018Updated 8 years ago
- Model-Free-Episodic-Control implementation.☆17Jun 3, 2019Updated 6 years ago
- Gecko code command line tools☆37Mar 15, 2026Updated 2 months ago
- Slippipedia - Your flexible replay manager. Get insights and knowledge about your SSBM game quickly and easily.☆73Feb 2, 2026Updated 3 months ago
- Haxe externs for the ExtendScript API (photoshop/illustrator scripting with haxe)☆10Jan 25, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆10Aug 17, 2022Updated 3 years ago
- Neuraldino is a neural AI that learns to play Google's offline T-rex game from any player on the world.☆14Jun 12, 2017Updated 8 years ago
- visualizing the value of each individual byte in an emulated NES as a time series☆12Jan 6, 2025Updated last year
- Official PyTorch Implementation for Continual Learning and Private Unlearning☆19Jul 19, 2022Updated 3 years ago
- ☆17Mar 21, 2021Updated 5 years ago
- MM-NEAT version 2.0 is no longer supported. Please get MM-NEAT 3+ from https://github.com/schrum2/MM-NEAT☆11Sep 5, 2017Updated 8 years ago
- StreamControl☆77Nov 2, 2022Updated 3 years ago