vladfi1 / DeepSmash
Attempt at phillip rewrite in rllib. Also attempts at training from slippi replays.
☆19Updated 5 years ago
Alternatives and similar repositories for DeepSmash:
Users that are interested in DeepSmash are comparing it to the libraries listed below
- Nintendo GameCube and Wii games for OpenAI gym using the Dolphin emulator.☆64Updated 8 years ago
- A gym environment for Super Smash Bros. Melee☆25Updated 4 years ago
- Imitation learning from slippi replays.☆89Updated this week
- Open Python 3 API for making your own Smash Bros: Melee AI that works with Slippi Online☆242Updated 7 months ago
- A gym-esque environment for Super Smash Bros. Melee.☆12Updated 3 years ago
- Generate post-set stats from slp files☆32Updated 2 years ago
- Python library for parsing SSBM replay files☆57Updated 11 months ago
- The SSBM "Phillip" AI.☆567Updated last month
- ReconChess python implementation☆42Updated 3 years ago
- A C library for modding Super Smash Bros Melee☆60Updated 7 years ago
- An automation framework for Super Smash Bros. Melee. Detect an event → execute an action.☆146Updated last year
- Convert Project Slippi replays into videos using OBS automatically☆10Updated 4 years ago
- Watch Slippi replays in the browser☆78Updated 2 months ago
- Slippipedia - Your flexible replay manager. Get insights and knowledge about your SSBM game quickly and easily.☆59Updated last year
- Parse slp files and compute stats☆151Updated 10 months ago
- map elites python reference implementation☆80Updated last year
- A bare-bones Python library for quality diversity optimization.☆217Updated last month
- Toribash Learning Environment☆49Updated last year
- Gecko code command line tools☆33Updated last year
- Super Smash Bros. Melee AI interface for Dolphin.☆44Updated 8 years ago
- An OpenAI Gym environment wrapper for the Mupen64Plus N64 emulator☆93Updated 5 months ago
- A lightweight visualiser for Project Slippi Melee replays☆19Updated 2 years ago
- Extra tools for RLGym, like sb3 compatibility☆34Updated this week
- A minimal C implementation of Nintendo Gameboy - An fast research environment for Reinforcement Learning☆170Updated 5 years ago
- A JAX Implementation of the Twin Delayed DDPG Algorithm☆33Updated 4 years ago
- (Crafter + NetHack) in JAX. ICML 2024 Spotlight.☆280Updated last week
- Rust parser for Slippi SSBM replay files☆36Updated last month
- Convert slippi replay files for Super Smash Bros Melee to videos☆48Updated 2 years ago
- Code for 'The Grand Atari Challenge dataset' paper☆52Updated 7 years ago
- A self-play RL system that learns to battle Pokémon on Showdown.☆32Updated 5 years ago