vinjn / pkg-doctor
包体医生,Unity 及 Unreal 游戏包体优化工具
☆205Updated 2 years ago
Alternatives and similar repositories for pkg-doctor:
Users that are interested in pkg-doctor are comparing it to the libraries listed below
- 离线PotentiallyVisibleSet,用于解决 Unity OcclusionCulling 处理超大地图无法动态加载以及CPU和内存占用较高的问题☆195Updated 6 years ago
- unity 大地形切割、加载、AB☆225Updated 5 years ago
- ☆197Updated this week
- Crossous's unity tools,currently contains shader variant stripper tools☆174Updated 11 months ago
- Unity Resource Component☆276Updated 6 years ago
- ☆345Updated 3 years ago
- protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。☆270Updated 7 years ago
- CPU and memory profiling tools for Unity3D☆220Updated 2 years ago
- Unity AssetBundle Reporter☆151Updated 2 years ago
- For AAA game researching☆123Updated 5 years ago
- 线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作☆305Updated last year
- This c# project is unity editor plugin for action, skill, AI.☆210Updated last year
- Unity3D hot update, support for C++ or C#☆134Updated 10 months ago
- ☆152Updated this week
- 剧情-技能编辑器☆232Updated 4 years ago
- Lua runtime update module in unity☆136Updated 3 years ago
- SLG游戏画行军线☆127Updated 6 years ago
- 1. 基于索引计数与对象绑定的AssetBundle加载管理简易框架。(参考: tangzx/ABSystem思路) 2. 集成资源热更以及版本强更框架(半成品)☆159Updated this week
- 一种半自动控件绑定方案☆216Updated 2 years ago
- MightyPillar is project dedicate to create a general/effective/space-saving map representation based on subdivided voxels, which also sup…☆83Updated 5 years ago
- SplitMesh☆180Updated 6 years ago
- URP-12-Extension☆271Updated last year
- A lockstep ARPG demo for LockstepEngine☆137Updated 5 years ago
- ☆183Updated 6 years ago
- Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!☆255Updated 3 years ago
- 分析Unity资源,如贴图、精灵图、旧版图集, 新版图集SpriteAtlas,支持AB包资源冗余 Analyze Unity Resources ,Such as Texture, Sprite, Prefab, SpritePacker, Sprite Atlas; F…☆114Updated 3 years ago
- A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.☆276Updated 2 years ago
- multiprocess buildpipeline for unity☆169Updated 5 years ago
- Encode astc texture in pixel shader☆105Updated last year
- 基于puerts的Unity游戏框架,集成fairygui,protobufjs并采用addressables管理资源☆345Updated 3 years ago