underdoeg / persee-depth-image-serverLinks
Stream openni2 depth images over the network
☆21Updated 6 years ago
Alternatives and similar repositories for persee-depth-image-server
Users that are interested in persee-depth-image-server are comparing it to the libraries listed below
Sorting:
- C++ software development toolkit for highly interactive virtual reality applications☆78Updated 6 years ago
- This is an improvement on the original FaceMapping code sample. This sample uses Intel RealSense to scan the user's face, and map it onto…☆75Updated 8 years ago
- PCL grabber for RealSense devices☆63Updated 9 years ago
- Open library to support Kinect V1 & V2 & Azure, RealSense and OpenNI-compatible sensors.☆73Updated 6 years ago
- A playground to understand how the positional tracking systems for PlayStation VR, Oculus Rift, and HTC Vive work.☆47Updated 5 years ago
- Dump of Oculus Rift DK2 optical tracking code as-is, including a current snapshot of Vrui-3.2-001.☆82Updated last month
- Intel® RealSense™ SDK-Based Real-Time Face Tracking and Animation☆40Updated 8 years ago
- use Cinder with Google Cardboard VR☆11Updated 8 years ago
- The face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique do…☆46Updated 8 years ago
- Cross-Platform C++ Implementation of the Microsoft RoomAlive Toolkit☆20Updated 8 years ago
- Creates an Virtual Reality through your computer screen, after detecting your eyes position.☆64Updated 11 years ago
- Glimpse Motion Capture Tool Suite and SDK☆51Updated 6 years ago
- Stereographic video recording + 180º tilt/rotation by software using a pair of fisheye USB cameras.☆40Updated 9 years ago
- OpenGL sample for the new GL_NVX_linked_gpu_multicast extension☆26Updated 2 years ago
- cross platform gpgpu opengl (es) shader pipeline framework: ogles_gpgpu + qt (UI)☆23Updated 7 years ago
- Example of using libuvc with openFrameworks on Mac.☆10Updated 7 years ago
- Ethernet client and server for RealSense☆78Updated 3 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- Implementation of several subdivision algorithms for meshes☆16Updated 7 years ago
- Media Playback Engine for Cinder☆15Updated last month
- An alternative tracking method using Vive Tracker instead of HMD☆11Updated 8 years ago
- Consensus-based Matching and Tracking of Keypoints (CMT) is a robust optical flow feature tracking algorithm.☆20Updated 10 years ago
- ☆20Updated 4 years ago
- CInder block for video streaming. Server and Client threaded applications using asio framework and jpg frame compression.☆29Updated 8 years ago
- GPU assisted H.264 and JPEG encoder for OpenCV on the Raspberry Pi using OpenMAX☆20Updated 6 years ago
- A Unreal Engine 4 plugin to add VRPN input to blueprints.☆27Updated 8 years ago
- Java 3D / Media Processing Library☆18Updated 4 years ago
- RealSense plugin for Unreal Engine 4☆40Updated last year
- OSVR driver for use with the HTC Vive (including Vive PRE)☆61Updated 7 years ago
- An openGL GLSL implementation of KinectFusion for the Kinect v2☆12Updated 7 years ago