tommyboys0107 / UnityXCICDLinks
實作我在 2024 & 2021 TGDF 的議程,在 Unity 遊戲引擎搭配 CI/CD 工具實作最小可行 CI/CD。It's the implementation to achieve continuous integration (CI) in Unity game engine with CI/CD service.
☆13Updated 3 months ago
Alternatives and similar repositories for UnityXCICD
Users that are interested in UnityXCICD are comparing it to the libraries listed below
Sorting:
- Mirror from https://gitlab.com/rayark/mast☆20Updated 5 years ago
 - ☆27Updated 10 months ago
 - a tool help to manage defines of Unity project☆11Updated 5 years ago
 - Example of using flipbook motion to make water shader in unity☆25Updated 2 years ago
 - A simple asset bundle manager you can use with AssetBundle Graph Tool.☆18Updated 5 years ago
 - ☆10Updated 6 years ago
 - ☆21Updated 4 years ago
 - This is the Unity version of the Stable Diffusion operation interface and includes a one-click installation function☆13Updated last year
 - Per-project preference utility for Unity tools development.☆38Updated 3 years ago
 - ☆16Updated 7 years ago
 - The several demonstration examples of how to customize the rendering pipeline under unity SRP☆39Updated 2 years ago
 - The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).☆52Updated 2 weeks ago
 - SpriteOutline shader on Unity☆21Updated 6 years ago
 - An abstraction layer on top of Texture2D.LoadImage to create Texture2D objects at runtime from raw PNG/JPEG data in Unity☆66Updated 5 months ago
 - Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆55Updated 3 months ago
 - This material can print shader value.☆27Updated 8 years ago
 - Megumin系列类库的公共基础库。☆19Updated last year
 - Use Transform systems and Hybrid Renderer to render pre-generated meshes of glyphs.☆29Updated 5 years ago
 - Bezier Curve Library for Unity3d☆38Updated 8 years ago
 - Unity Recorder plugin to capture large image sequences.☆40Updated 4 months ago
 - Draws the vert and face normals of a mesh using Unity's Gizmos.☆19Updated 8 years ago
 - ☆54Updated 4 years ago
 - The fastest way to create Unity Hierarchy GUI items ever.☆64Updated 5 years ago
 - Based by NvBlast,using Jobs system to improve performance☆60Updated 5 years ago
 - ☆34Updated 9 months ago
 - You can edit Prefab which could not be edited much unless you place it on Scene.☆28Updated 7 years ago
 - Composite toggle system for unity☆47Updated 7 years ago
 - ☆23Updated 4 years ago
 - color spreading post-processing effect in Unity☆42Updated 3 years ago
 - Unity find tool☆44Updated 5 years ago