timetocode / nengi
a node.js + html5 network engine for real-time multiplayer games
☆343Updated 10 months ago
Alternatives and similar repositories for nengi:
Users that are interested in nengi are comparing it to the libraries listed below
- A Snapshot Interpolation library for Real-Time Multiplayer Games.☆293Updated last month
- Allows you to run Phaser 3 game (including Phaser's physics engines) on Node.js☆107Updated 3 months ago
- Phaser 3 multiplayer game example using geckos.io☆134Updated 2 years ago
- A Schema based Object to Buffer converter☆110Updated 2 years ago
- Phaser 3 - Real-Time Multiplayer example with Physics (MatterJS and Arcade)☆183Updated 2 years ago
- nengi+babylon template of a 3d shooter with client-side prediction and lag compensation☆53Updated 3 years ago
- ECS and multiplayer game development toolkit☆202Updated last year
- An incremental binary state serializer with delta encoding for games.☆145Updated this week
- Entity-Component-System library for JavaScript.☆298Updated 2 years ago
- A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2☆358Updated last year
- Use Arcade Physics without Phaser.☆54Updated 3 weeks ago
- A high performance 2D game engine built in Typescript☆124Updated 2 years ago
- The Open-Source IO Shooter is an open-source multiplayer game in the browser☆394Updated 4 months ago
- ⚔ Colyseus Multiplayer SDK for JavaScript/TypeScript☆425Updated 2 weeks ago
- data oriented, functional entity component system☆88Updated 5 months ago
- Flexible, minimal, data-oriented ECS library for Typescript☆1,027Updated last month
- 🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io☆1,383Updated 4 months ago
- Small and powerful, type-safe and easy-to-use Entity-Component-System (ECS) library written in TypeScript☆143Updated 4 months ago
- Entity Component System library for javascript☆184Updated last month
- A flexible editor for building phaser particles.☆173Updated 4 years ago
- Rectangular tilemap implementation for PixiJS☆297Updated 2 weeks ago
- Raycasting plugin for Phaser 3. Documentation:☆96Updated 4 months ago
- A multithreaded Entity Component System (ECS) for TypeScript and JavaScript, inspired by ECSY and bitecs.☆234Updated last month
- Tiny and easy to use ECS (Entity Component System) library for game programming☆200Updated 2 years ago
- Colyseus + PixiJS Boilerplate (Agar.io simplistic adaptation)☆64Updated last year
- The fastest Entity Component System library for the web☆144Updated 2 years ago
- A collaborative MMORPG made in Javascript☆129Updated 2 years ago
- Feature-packed axonometric plugin for Phaser 3 which stays true to the Phaser API.☆172Updated last year
- Make P2P multiplayer browser games, no server hosting or synchronization code required. Powered by rollback netcode + WebRTC.☆520Updated 6 months ago
- HTML5 multiplayer game engine (Now archived, new version available at https://github.com/moddio/moddio2)☆286Updated last year