timetocode / nengiLinks
a node.js + html5 network engine for real-time multiplayer games
☆347Updated last year
Alternatives and similar repositories for nengi
Users that are interested in nengi are comparing it to the libraries listed below
Sorting:
- A Snapshot Interpolation library for Real-Time Multiplayer Games.☆303Updated 8 months ago
- A Schema based Object to Buffer converter☆112Updated 2 years ago
- Allows you to run Phaser 3 game (including Phaser's physics engines) on Node.js☆109Updated 4 months ago
- nengi+babylon template of a 3d shooter with client-side prediction and lag compensation☆55Updated 4 years ago
- Phaser 3 multiplayer game example using geckos.io☆137Updated 2 years ago
- The Open-Source IO Shooter is an open-source multiplayer game in the browser☆411Updated 2 weeks ago
- 🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io☆1,428Updated last month
- An incremental binary state serializer with delta encoding for games.☆153Updated this week
- A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2☆368Updated last year
- Entity-Component-System library for JavaScript.☆306Updated 2 years ago
- ECS and multiplayer game development toolkit☆206Updated 2 years ago
- Flexible, minimal, data-oriented ECS library for Typescript☆1,171Updated 2 months ago
- Make P2P multiplayer browser games, no server hosting or synchronization code required. Powered by rollback netcode + WebRTC.☆541Updated last year
- ⚔ Colyseus Multiplayer SDK for JavaScript/TypeScript☆464Updated this week
- Use Arcade Physics without Phaser.☆58Updated 7 months ago
- The fastest Entity Component System library for the web☆143Updated 3 years ago
- A* search algorithm in TypeScript☆98Updated 2 years ago
- Raycasting plugin for Phaser 3. Documentation:☆96Updated 10 months ago
- Phaser 3 - Real-Time Multiplayer example with Physics (MatterJS and Arcade)☆184Updated 2 years ago
- Rectangular tilemap implementation for PixiJS☆317Updated 3 months ago
- Colyseus + PixiJS Boilerplate (Agar.io simplistic adaptation)☆70Updated 2 years ago
- A flexible editor for building phaser particles.☆176Updated 5 years ago
- A grid based movement engine compatible with Phaser3.☆264Updated this week
- this is custom dat.GUI only for phaser3 debug or etc☆73Updated 2 years ago
- Example code for getting started with ECS in Phaser 3☆39Updated 3 years ago
- Adds dynamic shadows to PixiJS☆58Updated 2 years ago
- Entity Component System library for javascript☆190Updated 7 months ago
- A high performance 2D game engine built in Typescript☆124Updated 2 years ago
- A 👩💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.☆938Updated last year
- Building a open source multiplayer 3d rpg using babylon.js and colyseus☆153Updated last month