a node.js + html5 network engine for real-time multiplayer games
☆356Oct 5, 2026Updated last week
Alternatives and similar repositories for nengi
Users that are interested in nengi are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- nengi+babylon template of a 3d shooter with client-side prediction and lag compensation☆54Jul 17, 2021Updated 5 years ago
- A Snapshot Interpolation library for Real-Time Multiplayer Games.☆318Feb 22, 2025Updated last year
- 🦎 Real-time client/server communication over UDP using WebRTC and Node.js☆1,490Mar 27, 2026Updated 6 months ago
- The Open-Source IO Shooter is an open-source multiplayer game in the browser☆446Sep 27, 2026Updated 2 weeks ago
- Multiplayer game server based on Node.JS☆1,717May 11, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ECS and multiplayer game development toolkit☆210Aug 3, 2023Updated 3 years ago
- ⚔ Multiplayer Framework for Node.js☆7,360Updated this week
- Composable Game Input.☆62Mar 6, 2023Updated 3 years ago
- Simple kart racer in Babylon☆29May 21, 2019Updated 7 years ago
- Client side prediction and server reconciliation implementation with a little anti speed hack thingy.☆17Nov 3, 2020Updated 5 years ago
- Flexible, minimal, data-oriented ECS library for Typescript☆1,519Aug 24, 2026Updated last month
- A CharacterController for BabylonJS☆243Sep 28, 2026Updated 2 weeks ago
- JavaScript library for developing Game AI.☆1,377Oct 4, 2026Updated last week
- A simple entity component system library written in TypeScript☆52Mar 4, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The fastest Entity Component System library for the web☆143Sep 14, 2022Updated 4 years ago
- Implements autotiling support for phaser3☆12Mar 5, 2023Updated 3 years ago
- HTML5 multiplayer game engine (Now archived, new version available at https://github.com/moddio/moddio2)☆288Oct 3, 2023Updated 3 years ago
- An HTML5 + node.js websocket net engine. Game entities are updated on the server, and (almost) automagically synced to all clients. Only …☆15Aug 16, 2014Updated 12 years ago
- ☆11Oct 27, 2020Updated 5 years ago
- A fast heightmap based voxelizer☆22Oct 14, 2021Updated 4 years ago
- ECSY Developer tools extension☆48Jan 5, 2023Updated 3 years ago
- Tutorial: Real-time Multiplayer with Phaser and Colyseus☆77Jan 27, 2026Updated 8 months ago
- 🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3☆1,180Aug 31, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Reldens - You can make it - Open Source MMORPG Platform☆588Updated this week
- Experimental voxel game engine.☆690Jul 31, 2023Updated 3 years ago
- 2d collision routines☆142Aug 15, 2026Updated last month
- slide an ellipse/sphere along a series of line segments in 2d☆18Jul 16, 2026Updated 2 months ago
- Box2D as native Node.js addon☆11Aug 5, 2017Updated 9 years ago
- ☆21Mar 15, 2022Updated 4 years ago
- Entity Component System for javascript☆1,154Apr 13, 2025Updated last year
- MOVED TO MONOREPO: https://github.com/colyseus/colyseus/tree/master/packages/monitor☆40Apr 3, 2025Updated last year
- A Schema based Object to Buffer converter☆114Dec 10, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A 3d platformer browser game prototype made with the BabylonJS framework written in TypeScript.☆26Apr 28, 2023Updated 3 years ago
- The JsRuntimeHost is a library that provides cross-platform C++ JavaScript hosting for any JavaScript engines with Node-API support such …☆22Updated this week
- This example shows how to create a Kinematic Character Controller using Rapier.js and Three.js☆23May 25, 2026Updated 4 months ago
- Port of JoltPhysics to JavaScript using emscripten☆576Aug 23, 2026Updated last month
- ⚔ Colyseus SDK for Defold Engine☆69Sep 13, 2026Updated last month
- 🕹️ Powerful, high-performance input handling for PixiJS☆14Jun 28, 2026Updated 3 months ago
- data oriented, functional entity component system☆92Oct 9, 2025Updated last year