theblacklotus / suicide-barbieLinks
A PlayStation® Portable™ demo
☆79Updated 4 years ago
Alternatives and similar repositories for suicide-barbie
Users that are interested in suicide-barbie are comparing it to the libraries listed below
Sorting:
- A repo of short N64 graphics demos☆48Updated 2 years ago
- Argonaut Blazing Render (BRender) 3D engine☆42Updated 3 years ago
- A Blender Plug-in for Exporting Models in PlayStation SDK RSD Format☆36Updated 7 years ago
- Final resting place of the source to Argonaut Dreamcast game Red Dog Superior Firepower☆118Updated 2 years ago
- Simple lighting example for the Playstation 1☆20Updated 6 years ago
- A game engine for SEGA Mega Drive in 68000 assembly☆63Updated 3 years ago
- Shitfaced Clowns' source code for GBA demos☆27Updated 11 years ago
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆25Updated 10 months ago
- Source code for Makeshift by Logicoma☆45Updated 3 years ago
- Linear Algebra and math library for the Hitachi SuperH4 Processor (used by the Sega Dreamcast).☆78Updated last month
- Open source debugging utility for the Original PlayStation☆42Updated 5 years ago
- ☆49Updated last month
- Compatibility framework for building and running Psy-Q SDK - based Playstation games across other platforms☆62Updated 4 months ago
- crafti for gcw0☆15Updated 2 years ago
- Multi Platform 3D Library for PlayStation 2 /Dreamcast / Game Cube /Wii / PSP☆108Updated 4 years ago
- Source for the PlayStation 2 demo "4 Edges" by The Black Lotus☆31Updated 8 years ago
- Escape from Monster Manor for the 3DO Console☆29Updated 2 years ago
- An attempt at a homebrew port of id's Quake 2 for the PlayStation 2 Console.☆47Updated 3 years ago
- A general purpose game engine for Linux, Android and the SEGA Dreamcast!☆80Updated 3 weeks ago
- Open source N64 library for 3D graphics (WIP)☆17Updated 3 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Compile N64 code using the official SDK on Unix☆52Updated 6 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- OpenGL-like wrapper for Nintendo Wii/GameCube☆39Updated 5 years ago
- A demo for the Sega Megadrive/Genesis video game system☆37Updated 7 years ago
- Allow using gdb to connect to an N64 flash cart to debug C code. Allowing for inspecting values, pausing at breakpoints and stepping thro…☆24Updated 2 years ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Updated 2 years ago
- A realtime raytracing extension chip for the SNES☆112Updated 3 years ago
- Assembler/Disassembler for the Dreamcast VMU☆59Updated 9 months ago
- Tools set for XM music files☆19Updated 7 years ago