nshelton / FractalFlames
☆32Updated 6 years ago
Alternatives and similar repositories for FractalFlames
Users that are interested in FractalFlames are comparing it to the libraries listed below
Sorting:
- compute shaders and physics in unity☆24Updated 6 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆70Updated 3 years ago
- ☆26Updated 6 years ago
- ☆65Updated 8 years ago
- point-based VR distance field visualization☆27Updated 6 years ago
- Houdini Engine for Unity☆28Updated 7 years ago
- A library for unity and compute shaders☆125Updated 4 years ago
- 3D implementation of the Physarum Transport Networks in Unity☆11Updated 5 years ago
- Phyllotaxis algorithm implementation for openFrameworks☆28Updated 6 years ago
- ☆42Updated 6 years ago
- ☆34Updated 6 years ago
- Implementation of Physarum- Slime mold behaviour on Unity3D.☆89Updated 3 years ago
- Implementation of curl noise for particles simulated on GPU with OpenGL☆45Updated 6 years ago
- ☆52Updated 3 years ago
- ☆43Updated 5 years ago
- glTF Spec for Cinder☆15Updated 7 years ago
- openFrameworks compiled as a native Unity plug in☆22Updated 12 years ago
- A technique for visualizing a running history of skeletal mesh animation using Niagara skeletal mesh sampling, static mesh instances and …☆19Updated last year
- Wave Function Collapse 3D | openFrameworks Addon☆42Updated 5 years ago
- I'm trying to create something with Processing while commuting every day.☆29Updated 8 years ago
- A live coding session at Channel 16☆49Updated 5 years ago
- Blender addon to export vertex animation texture assets for TouchDesigner☆37Updated 4 years ago
- OpenGL LightMapper for openFrameworks☆26Updated 3 years ago
- ☆17Updated 9 years ago
- NVidia Flex support for Cinder.☆18Updated 7 years ago
- ☆16Updated 10 years ago
- Live performance visuals at Channel X.☆56Updated 9 years ago
- Custom Add-ons for Unity Visual Effect Graph☆37Updated 4 years ago
- A GPU fluid simulation written with the Cinder framework☆86Updated 5 years ago
- ☆39Updated 9 months ago