swipetrack / switchboard
Switchboard is a dependency injection framework for the Unity game engine. The core module provides a logging framework with high performance, zero-garbage log files. It can also render accurate floating-point values that .NET methods cannot display.
☆11Updated 6 months ago
Alternatives and similar repositories for switchboard:
Users that are interested in switchboard are comparing it to the libraries listed below
- Extending Unity's UnityEditor.TypeCache support to player builds.☆32Updated last month
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆19Updated 2 years ago
- GreaseMonkey plugin to improve Unity forums☆13Updated 2 weeks ago
- ACTSkill editor.☆17Updated 10 months ago
- Show custom messages in Unity Editor.☆11Updated 3 months ago
- Unity 程序化藤曼☆10Updated 2 years ago
- ☆10Updated 8 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Playable integration for Unity Visual Scripting.☆25Updated 2 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 3 weeks ago
- ☆20Updated 8 months ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 8 months ago
- Unity APIs that may be useful but not mentioned in the documentation.☆43Updated 3 months ago
- Configurable 64-bit fixed point math library.☆14Updated this week
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆39Updated 2 years ago
- Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP☆33Updated last year
- The package provides a visual way to set XCode project settings and properties for your Unity project. Editor based C# API is avaliable …☆10Updated last year
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆12Updated 5 months ago
- Unity ParticleSystem for built-in UI☆24Updated 2 years ago
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆17Updated 11 months ago
- A mix between Clash Royale, RTS (you can directly control units) and MOBA (lane minions)☆15Updated 2 years ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated 11 months ago
- TimeLine Event☆27Updated 7 months ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 11 months ago
- CG practice in unity☆16Updated 10 months ago
- Quasi-Random Number Generator for C#☆17Updated 2 months ago
- ☆63Updated last year
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆35Updated 10 months ago
- Simple and robust Entity Component System for .NET and Unity.☆16Updated 3 weeks ago
- a Unity build (packing) tool for Unity, mainly focused on android and ios.☆17Updated 5 months ago