sweriko / weltenbauerLinks
web based terrain editor
☆56Updated 3 months ago
Alternatives and similar repositories for weltenbauer
Users that are interested in weltenbauer are comparing it to the libraries listed below
Sorting:
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆101Updated last year
- A simple rain and puddle simulation with splashes and ripples.☆142Updated 5 months ago
- 🍰 Bake your Three.js shaders or materials into textures!☆171Updated 6 months ago
- Terrain generation tool, using real-earth data and deep learning techniques☆77Updated last year
- Procedural 3D assets☆50Updated 3 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆150Updated last year
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆111Updated 2 months ago
- Computer Graphics Études with WebGL and Three.js☆149Updated last month
- Dissolve Effect a popular technique used in games to make things disintegrate or transform. Build using shaders and particles in Three.js…☆60Updated 10 months ago
- A simple R3f character controller☆119Updated 4 months ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆131Updated 6 months ago
- ☆95Updated last year
- ☆170Updated last year
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆97Updated last week
- ☆112Updated last week
- Three.js library for fracturing and slicing meshes in real time.☆301Updated 2 weeks ago
- Demo of grass blowing in the wind in Three.JS / GLSL☆88Updated 4 years ago
- A collection of Three.js Shading Language (TSL) textures☆223Updated 3 weeks ago
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Rea…☆193Updated 5 months ago
- ☆42Updated 8 months ago
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆41Updated 3 months ago
- cheap interactive water using three.js☆72Updated last year
- ☆34Updated 5 months ago
- ☆61Updated 2 years ago
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆30Updated last year
- progressive-shadows test☆34Updated 4 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆201Updated last year
- ☆48Updated last year
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.☆125Updated 7 months ago