sunsided / libfixmathLinks
Cross Platform Fixed Point Maths Library - mirror of https://code.google.com/p/libfixmath/
☆22Updated 11 years ago
Alternatives and similar repositories for libfixmath
Users that are interested in libfixmath are comparing it to the libraries listed below
Sorting:
- JamPlus is a very fast code and data build system derived from the original Perforce version of Jam☆127Updated 3 months ago
- A tiny, just-for-fun software rasterizer written in C☆72Updated 7 years ago
- A 2d physics engine with fixed-point support.☆29Updated 7 years ago
- Fixed point math library for C++☆23Updated 10 years ago
- Lock free hierarchical work scheduler☆116Updated last year
- Signed Distance Field Builder for Contour Texturing☆243Updated 4 years ago
- My collection of public domain single file libraries☆78Updated 5 years ago
- 128-bit (64.64) signed fixed-point arithmetic.☆176Updated last year
- Automatically exported from code.google.com/p/rg-etc1☆34Updated 9 years ago
- Broad-phase optimizations.☆49Updated 7 years ago
- Advanced DXTc texture compression library☆143Updated 9 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Updated 10 years ago
- a one header library for creating Lua bindings to C++☆80Updated 4 years ago
- A fixed point (32.32 bit) math library.☆17Updated 3 years ago
- Software implementation of any size ieee754 floating points☆56Updated 5 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆94Updated 9 years ago
- Lizard brain for game entities - a data-oriented behavior tree library in C☆55Updated 14 years ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆68Updated 8 years ago
- Builds atlas texture from a bunch of input images.☆73Updated 5 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆81Updated 6 years ago
- Frexx C preprocessor☆142Updated 3 months ago
- Memory allocators☆49Updated 7 years ago
- Compress, decompress and convert texure files using a genetic algorithm. Supports KTX, DDS, ETC2, BC6/BC7 etc.☆63Updated 8 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆72Updated 5 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆84Updated 7 years ago
- Clone of https://bitbucket.org/jonasmeyer/microprofile☆44Updated last year
- Portable, single-file, protocol-agnostic TCP and UDP socket wrapper, primarily for game networking☆83Updated 6 years ago
- 🤣 C++ framework for games and graphical applications☆39Updated 10 months ago
- Flexible Rasterizer in OpenCL☆49Updated 9 years ago
- TinyGL 0.4 (c) 1997-2002 Fabrice Bellard. TinySDGL 0.5, 2005 a port to libSDL by Gerald Franz (gfz@o2online.de). General Description: --…☆39Updated 8 years ago