☆217Oct 8, 2022Updated 3 years ago
Alternatives and similar repositories for Serious-Engine-RT
Users that are interested in Serious-Engine-RT are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The first open source Vulkan Serious Engine 1 port☆40Oct 2, 2020Updated 5 years ago
- ☆400Feb 24, 2023Updated 3 years ago
- ☆156Dec 2, 2023Updated 2 years ago
- ☆841Aug 20, 2023Updated 2 years ago
- Widescreen Fixes for Duke Nukem 3D☆43Feb 10, 2026Updated 5 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆353Aug 16, 2024Updated last year
- Open source game engine version developed by Croteam for Serious Sam Classic with Vulkan support (Windows, Linux, FreeBSD, OpenBSD, macO…☆153Jan 14, 2026Updated 6 months ago
- Fork of the Xash3D FWGS with a real-time path tracing☆1,170Aug 26, 2023Updated 2 years ago
- Duke3D Voxel Pack for EDuke32☆93Jan 5, 2026Updated 6 months ago
- Port your games on other platforms easier and simplier.☆29Sep 3, 2025Updated 11 months ago
- ☆48Aug 27, 2024Updated last year
- DOOM: BFA (Big Freaking Anniversary) Edition (former Classic RBDoom 3 BFG) is a source port based on RBDOOM-3-BFG and enchance the experi…☆262Jul 22, 2026Updated last week
- Serious Sam Alpha Remake open source project based on https://github.com/Croteam-official/Serious-Engine and linux port https://github.co…☆31Feb 5, 2025Updated last year
- Quake 4 SDK integrated with Doom 3☆131Apr 22, 2026Updated 3 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- An open source version of a game engine developed by Croteam for the classic Serious Sam games.☆174Jul 24, 2023Updated 3 years ago
- Ray-traced rendering for the Raze engine, and, specifically, Duke 3D. Forked from the Build engine port Raze, backed by GZDoom tech.☆220Updated this week
- Open source game engine version developed by Croteam for Serious Sam Classic (Windows, Linux, FreeBSD, OpenBSD, NetBSD, macOS, Raspberry …☆179Jan 13, 2026Updated 6 months ago
- ***Discontinued!*** We are working on a new project which will take best from this one!☆16Nov 10, 2018Updated 7 years ago
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆879Nov 19, 2025Updated 8 months ago
- The Chronicles of Riddick: Escape from Butcher Bay OpenGL fixes\workarounds☆48Mar 24, 2025Updated last year
- this is a version custom fork of EX+ with new custom contents for DOOM64☆29Nov 11, 2024Updated last year
- Fork of https://github.com/sm64pc/sm64ex with raytracing support.☆336Feb 20, 2024Updated 2 years ago
- An open source version of a game engine developed by Croteam for the classic Serious Sam games.☆19Jan 15, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- X360 Manager - A modern Xbox 360 game manager with Xenia emulator integration☆25Jul 25, 2026Updated last week
- ☆13Nov 11, 2022Updated 3 years ago
- NVIDIA’s implementation of RTX ray-tracing in Quake II☆1,318Dec 11, 2025Updated 7 months ago
- ☆21Jul 25, 2026Updated last week
- AutoPBR materials for GTAIV RTX Remix☆21Jul 17, 2026Updated 2 weeks ago
- An improved modern version of Doom64EX.☆230Nov 5, 2025Updated 8 months ago
- A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.☆1,219Apr 10, 2026Updated 3 months ago
- A DirectSound DLL replacer that enables surround sound, HRTF, and EAX support via OpenAL Soft☆692Updated this week
- The launcher for SM64Plus☆48Mar 11, 2026Updated 4 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆787Jul 23, 2026Updated last week
- Glide/DirectX implementation on D3D11/12☆1,664Jul 27, 2026Updated last week
- ☆10Jan 30, 2024Updated 2 years ago
- An open source version of a game engine developed by Croteam for the classic Serious Sam games.☆3,171Oct 31, 2020Updated 5 years ago
- Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-…☆112Jun 14, 2026Updated last month
- Vulkan, Direct3D 11 and Direct3D 12 renderer for Unreal Tournament (UT99)☆101Feb 12, 2025Updated last year
- PerK's Smoother Weapon Animations Enhanced☆26Jun 30, 2021Updated 5 years ago