stramit / SSELinks
Strumpy Shader Editor
☆320Updated 7 years ago
Alternatives and similar repositories for SSE
Users that are interested in SSE are comparing it to the libraries listed below
Sorting:
- Multifunctional color adjustment plugin for Unity.☆259Updated 9 years ago
- A highly customizable implementation of Subpixel Morphological Antialiasing for Unity☆427Updated 6 years ago
- A node based graph editor for Unity3D☆160Updated 2 years ago
- Create 2D shapes in an instant with the PolyMesh editor! Right in Unity you can create polygons, add, split, extrude, and move around ver…☆209Updated 10 years ago
- SVG renderer for Unity3D.☆274Updated 4 years ago
- Fade-to-skybox fog effect for Unity☆193Updated 4 years ago
- Screen Space Ambient Obscurance image effect for Unity☆324Updated 7 years ago
- A GPU accelerated fractal terrain renderer for Unity☆285Updated 7 years ago
- Flowing line renderer for Unity☆366Updated 8 years ago
- Utility scripts for the post processing stack☆260Updated 6 years ago
- Unity3D plugin for MagicaVoxel's vox format.☆199Updated 7 years ago
- ☆100Updated 9 years ago
- Lux 2.0☆86Updated 10 years ago
- ☆124Updated 8 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- Animating grass shader for Unity☆518Updated 9 years ago
- Port of as3delaunay to C# for Unity☆154Updated 6 years ago
- Lightning effect for Unity☆203Updated 9 years ago
- GPU accelerated object array animator for Unity☆315Updated 9 years ago
- Signed-distance field text rendering for Unity☆192Updated 7 years ago
- Basic skybox extensions for Unity☆396Updated 8 years ago
- ☆249Updated 7 years ago
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆211Updated 7 years ago
- Unity graph editor extension.☆139Updated 8 years ago
- Mesh deforming shader example (Unity)☆297Updated 8 years ago
- Bitmap Drawing API extension methods for Unity 3D's Texture2D class☆175Updated 10 years ago
- For the UNITE Boston 2015 talk titled Writing Shaders: YOU can do it!☆193Updated 7 years ago
- Alloy physical shader framework for Unity.☆278Updated 7 years ago
- A Depth-based Image Effect recreating the Topographic Scanner of No Man's Sky.☆243Updated 8 years ago
- A simple GPU particle system for Unity☆353Updated 6 years ago