stillonearth / bevy_rl_shooter
Multi-Agent FPS Gym Environment with bevy_rl
☆24Updated last year
Alternatives and similar repositories for bevy_rl_shooter
Users that are interested in bevy_rl_shooter are comparing it to the libraries listed below
Sorting:
- Reinforcement Learning environments with Bevy☆84Updated 2 weeks ago
- Render MuJoCo scenes in bevy☆21Updated 2 weeks ago
- Rust bindings for entity-gym.☆25Updated 2 years ago
- A customizable MCTS planner with advanced featured tailored to multi-agent simulations and emergent narratives.☆41Updated last month
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated last year
- Local shell commands for the Bevy game engine☆17Updated 2 weeks ago
- Runs earcutr on geometries and generates a Bevy Mesh.☆24Updated 2 weeks ago
- Behavior trees for Rust☆32Updated last year
- A game made in one week for the Bevy engine's first game jam☆30Updated last year
- 2D rigid body physics in Rust☆30Updated last year
- A simple Rust implementation of Orkin's Goal-Oriented Action-Planning.☆30Updated 6 years ago
- bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file☆66Updated 7 months ago
- A voxel renderer for the bevy game engine☆69Updated 2 months ago
- Nav-Mesh path finder for Rust☆52Updated 2 years ago
- Verlet physics plugin for bevy.☆45Updated 4 months ago
- A bevy-based 2D map editor.☆49Updated 3 months ago
- Toolset for producing emergent gameplay for games written in Rust☆83Updated last year
- The framework that grows with you☆70Updated this week
- Bistro☆18Updated this week
- Turn-based roguelike prototype made with Rust and Bevy.☆28Updated 11 months ago
- Asynchronous operations for Bevy Engine☆67Updated 9 months ago
- An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities☆14Updated 2 weeks ago
- An implementation of the A-Star pathfinding algorithm tailored for traversing a bespoke collection of weighted hexagons. It's intended to…☆21Updated 2 years ago
- A map editor for the bevy game engine☆35Updated this week
- A falling-sand toy written using Rust, Bevy and egui.☆28Updated 6 months ago
- 🏁 Checkers on bevy with AI and p2p network play☆20Updated last year
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 3 years ago
- Generating tiled terrain with simplex noise and modifiers☆19Updated 3 months ago
- A bevy plugin that creates a popup and logs to error on panic.☆23Updated 2 weeks ago
- A third party Bevy plugin that integrates `oddio` into Bevy.☆36Updated last year