ethz-gtc / npc-engineLinks
A customizable MCTS planner with advanced featured tailored to multi-agent simulations and emergent narratives.
☆41Updated 10 months ago
Alternatives and similar repositories for npc-engine
Users that are interested in npc-engine are comparing it to the libraries listed below
Sorting:
- Hierarchical Task Network Planning deeply integrated with bevy, which I use in my games :P☆35Updated last year
- Reinforcement Learning environments with Bevy☆101Updated 3 weeks ago
- A personal application framework☆101Updated last week
- Toolset for producing emergent gameplay for games written in Rust☆84Updated last month
- ☆52Updated 2 weeks ago
- A native and WASM compatible Particle System implementation for Bevy☆68Updated last year
- bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file☆69Updated last year
- Verlet physics plugin for bevy.☆45Updated 2 weeks ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆73Updated 3 weeks ago
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆136Updated last week
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated last year
- A map editor for the bevy game engine☆50Updated 5 months ago
- Animation graphs in Bevy!☆171Updated last week
- Rudimentary animation state machine system for Bevy Engine☆24Updated last year
- Asynchronous operations for Bevy Engine☆68Updated last year
- Cloth engine for Bevy☆109Updated 2 weeks ago
- Editable lookup curve for Bevy☆64Updated 2 weeks ago
- ☆72Updated last year
- Allows you to use coroutine in Bevy☆74Updated last week
- An all-in-one 3D modelling library, written in Rust☆68Updated 11 months ago
- A framework for building adventure games in Bevy.☆53Updated 2 years ago
- Character controllers for use with Bevy and any physics engine you like☆55Updated 4 years ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆85Updated 2 weeks ago
- File system dialogs for loading and saving files using the Bevy game engine☆30Updated 3 weeks ago
- A Bevy library for executing various actions in a sequence.☆49Updated 3 weeks ago
- A bevy 3D text mesh generator for displaying text☆71Updated last year
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆102Updated this week
- ☆48Updated 9 months ago
- a networked (p2p), cross-platform physics simulation example using rollback netcode☆31Updated 2 years ago
- ☆26Updated last year