stephengold / BasicGame-on-GradleLinks
jMonkeyEngine's prototypical BasicGame implemented as a Gradle/Java project
☆8Updated this week
Alternatives and similar repositories for BasicGame-on-Gradle
Users that are interested in BasicGame-on-Gradle are comparing it to the libraries listed below
Sorting:
- The JBullet implementation used in jMonkeyEngine 3☆9Updated last week
- An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)☆18Updated last week
- A collection of camera controllers for JMonkeyEngine☆12Updated last week
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆22Updated 7 months ago
- A general-purpose add-on library for jMonkeyEngine (code has New BSD license)☆16Updated last week
- ToneGod's graphical user-interface library for jMonkeyEngine3☆10Updated last week
- A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)☆18Updated last week
- A sky simulation library for jMonkeyEngine (code has New BSD license)☆17Updated last week
- A library and tech demo for simulating vehicles in jMonkeyEngine☆20Updated this week
- A Vulkan-based 3-D graphics engine, written in Java (code has New BSD license)☆10Updated last week
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆14Updated last year
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆41Updated this week
- Full OpenGL support for SWT in LWJGL 3☆37Updated 3 years ago
- Base pack of useful reusable game code that can help bootstrap any JME game project.☆27Updated 3 months ago
- Physically based sky rendering library☆22Updated 4 years ago
- A block (voxel) engine for jMonkeyEngine☆45Updated 2 years ago
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Updated 4 years ago
- A double-based math package similar to JME's float-based math classes.☆8Updated 5 months ago
- Game effects library.☆13Updated 6 months ago
- Open-source JVM libraries for reading Ogg bitstreams and decoding the media they contain.☆14Updated last week
- A Third Person Shooter demo made with jMonkeyEngine.☆19Updated last year
- A particle Emitter library for jME☆14Updated last year
- A Navigation Mesh path-finding AI system☆11Updated 4 months ago
- Multithreaded framework for managing 'infinite' terrain.☆10Updated last year
- Reusable code and assets for jMonkeyEngine games (code has New BSD license)☆35Updated last week
- ☆22Updated 9 years ago
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆126Updated last week
- jMonkeyBuilder☆77Updated 6 years ago
- Infinite terrain library based on IsoSurface generation.☆12Updated 9 years ago
- Steam Audio (phonon) implementation for jMonkeyEngine.☆14Updated 9 months ago