stephengold / BasicGame-on-Gradle
jMonkeyEngine's prototypical BasicGame implemented as a Gradle/Java project
☆7Updated this week
Alternatives and similar repositories for BasicGame-on-Gradle:
Users that are interested in BasicGame-on-Gradle are comparing it to the libraries listed below
- Base pack of useful reusable game code that can help bootstrap any JME game project.☆26Updated last month
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆126Updated this week
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆22Updated 5 months ago
- A collection of camera controllers for JMonkeyEngine☆11Updated this week
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆40Updated this week
- An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)☆17Updated last week
- A sky simulation library for jMonkeyEngine (code has New BSD license)☆16Updated 2 weeks ago
- A general-purpose add-on library for jMonkeyEngine (code has New BSD license)☆15Updated last month
- A particle Emitter library for jME☆14Updated last year
- ToneGod's graphical user-interface library for jMonkeyEngine3☆10Updated last week
- A block (voxel) engine for jMonkeyEngine☆43Updated 2 years ago
- Lemur is a jMonkeyEngine-based UI toolkit.☆119Updated 8 months ago
- A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)☆17Updated last week
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆13Updated last year
- A library and tech demo for simulating vehicles in jMonkeyEngine☆17Updated last week
- Zay-ES is a Java-based high-performance entity-component-system.☆56Updated 2 months ago
- Documentation and example applications for the Libbulletjme physics-simulation library☆12Updated last week
- 3D Game Engine for Java & lua☆75Updated 4 years ago
- JVM bindings for Jolt Physics and V-HACD☆34Updated this week
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Updated 4 years ago
- A Navigation Mesh path-finding AI system☆10Updated 2 months ago
- A VR utilities library for JMonkeyEngine☆13Updated last month
- jMonkeyBuilder☆76Updated 6 years ago
- Open-source JVM libraries for reading Ogg bitstreams and decoding the media they contain.☆13Updated last month
- Reusable code and assets for jMonkeyEngine games (code has New BSD license)☆34Updated last week
- Game effects library.☆12Updated 4 months ago
- JVM bindings for Bullet Physics and V-HACD☆91Updated last week
- AWT support for LWJGL3☆121Updated 3 months ago
- A double-based math package similar to JME's float-based math classes.☆7Updated 3 months ago
- Ultimate learning place for libGDX capabilities☆21Updated last month