skywolf829 / APMGSRNLinks
Distributed INRs to learn an encoding of a large-scale volume for query on a local machine with limited computational resources.
☆11Updated last year
Alternatives and similar repositories for APMGSRN
Users that are interested in APMGSRN are comparing it to the libraries listed below
Sorting:
- ☆30Updated 4 years ago
- Differentiable Direct Volume Rendering - Source Code☆40Updated 3 years ago
- Fast Neural Representations for Direct Volume Rendering☆29Updated 3 years ago
- The codes for SIGGRAPH 2022 paper "Nerual Layered BRDFs"☆15Updated 2 years ago
- Code release for Paper "Instant Neural Representation for Interactive Volume Rendering"☆16Updated 5 months ago
- Tutorials and other resources for the Mitsuba 3 library☆64Updated 3 months ago
- Implementation Tutorial for Neural Radiosity [Hadadan et al. 2021] in Mitsuba 3☆23Updated 2 years ago
- Source code for "Learning Adaptive Sampling and Reconstruction for Volume Visualization"☆18Updated 2 years ago
- The official repo for [Neural Differential Appearance Equations, TOG (SIGGRAPH Asia 2024)]☆20Updated 10 months ago
- CUDA-based interactive volume visualizer.☆22Updated 4 years ago
- Code repository for the paper "Neural BRDF Representation and Importance Sampling" (CGF 2021)☆36Updated 2 years ago
- ☆18Updated last month
- Writing suggestions and resources for CIRL☆69Updated last year
- Pure PyTorch implementation of Nvidia's hash grid encoding: https://nvlabs.github.io/instant-ngp/☆89Updated 2 years ago
- Source code for our paper "Neural Denoising for Path Tracing of Medical Volumetric Data"☆31Updated 5 years ago
- Simple OpenGL-based renderer for volumetric (medical) data☆15Updated 5 months ago
- The tensorflow implementation of the paper, "Learning Meaningful Controls for Fluids" (SIGGRAPH 2021 https://rachelcmy.github.io/den2vel/…☆26Updated 2 years ago
- Parallelized triangle mesh --> continuous signed distance field on CPU☆506Updated 2 years ago
- Signed distance field computation using 1-Lipschitz neural networks - Pytorch implementation☆23Updated 6 months ago
- Unbiased Physically Based Differentiable Renderer☆48Updated last year
- ☆22Updated 2 years ago
- Converts an input mesh to a signed distance field (SDF)☆391Updated last year
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆95Updated last year
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆55Updated 3 years ago
- The official repo for [Learning to Learn and Sample BRDFs, Eurographics 2023]☆19Updated 2 years ago
- An online test suite for rendering research, based on Disney Research's interactive viewer☆44Updated 3 years ago
- C++ implementation of "Surface Multigrid via Intrinsic Prolongation"☆73Updated 2 years ago
- ☆17Updated last year
- mpm solver implemented in WARP☆198Updated last year
- ☆41Updated last year