simsaens / Codea-RuntimeLinks
Codea Runtime Library for iPad by Two Lives Left
☆283Updated 7 years ago
Alternatives and similar repositories for Codea-Runtime
Users that are interested in Codea-Runtime are comparing it to the libraries listed below
Sorting:
- Use XBox, PlayStation (and other HID controllers) with Apple's GameController.framework.☆32Updated 9 years ago
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆83Updated 8 years ago
- A lesson in how to set up OpenGL on OS X☆104Updated last year
- Example of including Lua in an iOS program.☆153Updated 5 years ago
- Pure Swift implementation of GLKit for OpenGL ES (Supports Linux)☆11Updated 9 years ago
- Cocoa/Mac backend for IUP (Portable native-GUI Interface) [switch to Cocoa branch]☆61Updated 7 years ago
- Fork of the Tiny C Compiler patched to compile code on iOS☆16Updated 7 years ago
- The XEOS C Foundation library provides the base for object-oriented C style coding, reference counting memory management with auto-releas…☆21Updated 4 years ago
- ☆85Updated 10 years ago
- Swift 2d game engine, using SDL for rendering and chipmunk for physics☆20Updated 10 years ago
- Wrapper to run Codea projects on the desktop☆35Updated 10 years ago
- A simple example of using Swift to create an OpenGL application for macOS, iOS, and tvOS.☆65Updated 5 years ago
- ⏩ A fast, portable Objective-C runtime written 100% in C11☆119Updated 2 weeks ago
- Swift OpenGL Example written in swift (for Ubuntu, macOS, iOS and Android)☆95Updated 2 years ago
- Kernel extension (kext) for OS X (Snow Leopard) to simulate a graphic card☆146Updated 12 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Updated 13 years ago
- Awesome normal map editor for Mac OS X☆18Updated 10 years ago
- Smallpt: Global Illumination in Swift☆21Updated 11 years ago
- Simple N-body visualisation using Metal on OS X.☆65Updated 4 years ago
- A small software graphics renderer☆88Updated 7 years ago
- SDL2 bindings for Swift☆11Updated 9 years ago
- OpenGL Loader☆50Updated 8 months ago
- Dear ImGui Swift Wrapper API for macOS and iOS☆68Updated 6 years ago
- The Open Source Game Engine for iOS☆293Updated 5 years ago
- 💎 A collection of Objective-C root classes for mulle-objc☆52Updated 2 weeks ago
- This library attempts to make it easy to use OpenGL from within Apple's Swift programming language, while providing a uniform interface f…☆57Updated 9 years ago
- QuickLook Generator for MagicaVoxel files☆39Updated 10 years ago
- Caputure screen to video file on mac. Implementation of Apple's OpenGL example code with GUI and ability to caputure mouse movements adde…☆72Updated 14 years ago
- A Super Nintendo emulator for the Apple iPad, with iPhone remote control☆64Updated 15 years ago
- A multi-platform Swift game engine☆16Updated 9 years ago