sideeffects / HoudiniEngineSampleLinks
Houdini Engine Sample Application.
☆48Updated 3 months ago
Alternatives and similar repositories for HoudiniEngineSample
Users that are interested in HoudiniEngineSample are comparing it to the libraries listed below
Sorting:
- Universal Scene Description SdfFileFormat plugin for Autodesk FBX☆113Updated 2 years ago
- Advanced function library, written in VEX language for SideFX Houdini. Now in development☆15Updated 4 years ago
- Houdini's FBX integration.☆52Updated 3 months ago
- Vegetation Generation Tool for Houdini☆89Updated 8 years ago
- Unreal PCG ⇋ Houdini Engine: Seamless Integration☆61Updated 3 weeks ago
- Houdini libraries that must be recompiled to use Houdini with a custom build of the USD library.☆103Updated this week
- 🎨 Houdini / PDG Plugin for Embark Studios' Example-based texture synthesis☆111Updated 4 years ago
- Toy projects I play with during weekends :)☆106Updated last year
- Object-Oriented Python Wrapper for Houdini Engine C API☆29Updated 3 years ago
- Augmented Vertex Block Descent for Houdini☆102Updated last month
- Houdini Library.☆27Updated 2 years ago
- Publish some small parts in my personal daily-used Houdini accessories☆53Updated 3 weeks ago
- This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.☆87Updated 10 months ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆58Updated 2 years ago
- Houdini VEX Support for VSCode☆61Updated 2 years ago
- Quickly edit parameters and snippets with your favorite editor.☆32Updated 7 years ago
- A collection of useful hda's and scripts used in the open firehawk vfx pipeline.☆45Updated 3 years ago
- RenderMan for Substance Painter☆90Updated 3 years ago
- LiveLink Plugin for Houdini and Unreal Engine☆84Updated 3 years ago
- C# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and op…☆90Updated last year
- Substance Designer Plugin for creating function graphs from code☆80Updated 7 months ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- A Houdini-Engine based Open Mesh Effect☆58Updated 4 years ago
- setup PySide 6 (Qt) in Unreal engine☆48Updated 5 months ago
- Collection of rigging tools and utils for Houdini Kinefx☆117Updated 2 years ago
- Houdini C++ wrangle node☆76Updated 6 years ago
- Mechanical Logic Framework for SideFX Houdini with simple CPU example☆24Updated 7 years ago
- Trinity College Dublin developed auto-skeleton tools that can be used to quickly create skeletal structures from human character meshes i…☆67Updated 4 years ago
- Collection of OSL shaders for the 3Delight renderer.☆21Updated 5 years ago
- Blender Foundation Cycles Fork☆31Updated 4 years ago