shivamsaboo17 / Neural-Scene-Representation-and-RenderingLinks
Generative Query Network for rendering 3D scenes from 2D images
☆46Updated 6 years ago
Alternatives and similar repositories for Neural-Scene-Representation-and-Rendering
Users that are interested in Neural-Scene-Representation-and-Rendering are comparing it to the libraries listed below
Sorting:
- Modelling 3D structure from Images☆29Updated 5 years ago
- The Toolkit for 3D Vision (tk3dv) is a collection of tools for deep learning and 3D computer vision.☆27Updated 3 years ago
- Learning Spatial Common Sense with Geometry-Aware Recurrent Networks☆55Updated 5 years ago
- Project of Siggraph Asia 2020 paper: Scene Mover: Automatic Move Planning for Scene Arrangement by Deep Reinforcement Learning☆92Updated 4 years ago
- DDSL: Deep Differential Simplex Layer for Neural Networks☆55Updated 4 years ago
- ☆13Updated 5 years ago
- ☆12Updated 6 years ago
- GibsonSim2RealChallenge @ CVPR2020☆35Updated 5 years ago
- ☆40Updated 6 years ago
- StructEdit: Learning Structural Shape Variations☆36Updated 5 years ago
- Pytorch Implementation of https://github.com/shubhtuls/volumetricPrimitives☆55Updated 7 years ago
- A python class that calculates chamfer distance between point clouds using tensorflow☆78Updated 6 years ago
- Code for reproducing results in ICML 2020 paper "PackIt: A Virtual Environment for Geometric Planning"☆53Updated 7 months ago
- A Tensorflow Implementation of the Eurographics 2019 Paper, Learning a Generative Model for Multi-Step Human-Object Interactions from Vid…☆18Updated 4 years ago
- Code release for "Multi-view Consistency as Supervisory Signal for Learning Shape and Pose Prediction"☆117Updated 6 years ago
- PyTorch Implementation of GRASS☆91Updated 5 years ago
- The Enhanced PartNet Dataset with Symmetry Hierarchy (PartNet-Symh)☆37Updated 4 years ago
- The reference implementation of "Unsupervised Learning of Shape and Pose with Differentiable Point Clouds"☆157Updated 6 years ago
- Neural implicit reconstruction experiments for the Vector Neuron paper☆44Updated 3 years ago
- Differentiable MPM Simulator☆98Updated 5 years ago
- [ICML 2020] Visual Grounding of Learned Physical Models☆39Updated 4 years ago
- Code for CVPR2018 - Human-centric Indoor Scene Synthesis Using Stochastic Grammar.☆88Updated 7 years ago
- ☆45Updated 7 years ago
- Rastering algorithm to approximate the rendering of a 3D model silhouette in a fully differentiable way.☆82Updated 6 years ago
- ☆56Updated 6 years ago
- [ICLR 2019] Learning to Infer and Execute 3D Shape Programs☆112Updated 3 years ago
- When told to understand the shape of a new object, the most instinctual approach is to pick it up and inspect it with your hand and eyes …☆70Updated 3 years ago
- PyTorch implementation of 'SceneGraphNet: Neural Message Passing for 3D Indoor Scene Augmentation' ICCV 2019☆96Updated 5 years ago
- Structure-aware Generative Network for 3D-Shape Modeling (SIGGRAPH 2019)☆42Updated 5 years ago
- Code for "Predicting the Physical Dynamics of Unseen 3D Objects" presented at WACV 2020.☆19Updated 2 years ago