Little-Fish-hub / Gesture-Recognizer-Godot
A gesture recognizer for Godot 4.3, you can make and recognize gestures
☆14Updated 6 months ago
Alternatives and similar repositories for Gesture-Recognizer-Godot:
Users that are interested in Gesture-Recognizer-Godot are comparing it to the libraries listed below
- High quality procedural textures for your Godot gaming design pleasure.☆26Updated 2 months ago
- Go back in time, in Godot.☆24Updated 5 months ago
- ☆17Updated last month
- A lightweight Godot addon that turns your bool button-like checkboxes into a real buttons.☆18Updated 6 months ago
- ☆24Updated 4 months ago
- A container similar to BoxContainer but extended with drag-and-drop style reordering functionality, and auto-scroll functionality when pl…☆50Updated last year
- Addon for creating procedural stairs in Godot Engine☆32Updated 6 months ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆36Updated 9 months ago
- Godot plugin to quickly change and test Project Resolution settings.☆23Updated last month
- ⚡High level Networking Plugin for Godot. Provides a more robust room system for on the same server instance.☆17Updated 7 months ago
- This Godot tool provides a simple way to load scenes asynchronously, improving your game's loading times and user experience.☆23Updated 8 months ago
- A Script to get class type (Also works for custom class and cross-scripting). Can be used for pattern matching.☆14Updated 4 months ago
- Provides parallax 2D node to avoid using ParallaxBackground☆24Updated last year
- Godot project that handles animation for Container children without facing the Container limitations set on transform properties☆10Updated 2 weeks ago
- Godot plugin for managing, saving and loading game state☆23Updated 6 months ago
- Simple Resource Preview Generator for Godot.☆22Updated 2 years ago
- Godot Plugin : allow you to edit 2D and 3D side by side☆44Updated 4 months ago
- A shader meant for adding gradients to unlit 3D meshes. Contains examples, and documented code.☆14Updated 8 months ago
- Procedural mesh fragmentation algorithm for Godot 4.2☆22Updated 3 months ago
- Easy to use Coroutine functionality in Godot 4☆28Updated 9 months ago
- A texture that can generate icons and thumbnails directly from scenes.☆32Updated this week
- A simple Scene Manager☆16Updated last year
- ☆44Updated 3 weeks ago
- Simple but configurable process status indicator node for Godot☆17Updated 3 weeks ago
- This Scene to mesh converter a Godot addon is a tool that convert a hirarchy of Node3D nodes into a MeshInstance3D.☆14Updated 4 months ago
- A Node-Based, thread-safe and synchronous Job Queueing System for Godot☆15Updated 10 months ago
- Signals transfer values, Cables transfer Signals☆17Updated this week
- Improve the workflow with the Godot Inspector☆16Updated 2 years ago
- Flight navigation in free space for Godot4☆32Updated last month
- A simple plugin refresher for 4.x, which keeps the current main screen open.☆17Updated 8 months ago