scriptfoundry / WebGL2-Videos-Materials
☆114Updated 4 months ago
Alternatives and similar repositories for WebGL2-Videos-Materials:
Users that are interested in WebGL2-Videos-Materials are comparing it to the libraries listed below
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆317Updated last year
- Fast WebGPU 3d math library☆361Updated last month
- Some helpers for webgpu☆234Updated 2 weeks ago
- Entity Component System game engine☆275Updated 2 years ago
- A WebGPU Shading Language parser and reflection library for Javascript.☆213Updated 2 weeks ago
- Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.☆100Updated last year
- ☆225Updated 5 months ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆91Updated 3 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆281Updated this week
- Pure GPU, instanced, screen-projected lines for regl☆183Updated last year
- Checks your WebGL usage for common issues☆180Updated last year
- Performant plane reflections in three.js r139☆112Updated 3 years ago
- 🍦 drei-inspired helpers for threejs☆522Updated 3 weeks ago
- Visible geometry edge projection and flattening based on three-mesh-bvh.☆181Updated 3 weeks ago
- ☆133Updated 3 years ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆410Updated 3 months ago
- Implementation of a post process outline shader in ThreeJS & PlayCanvas.☆397Updated 2 years ago
- A library to track webgl-memory☆372Updated 4 months ago
- Set of experiments and extensions to THREE.js.☆764Updated last month
- A series of docs detailing best practices for developing with WebGPU☆343Updated 2 years ago
- A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh☆709Updated 3 weeks ago
- A collection of Three.js Shading Language (TSL) textures☆161Updated 2 weeks ago
- Inspection debugger for WebGPU☆223Updated last month
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆178Updated 7 months ago
- ☆81Updated 3 weeks ago
- A tiny WGSL online editor☆182Updated 2 years ago
- Wireframe debugger for use with cannon-es https://github.com/react-spring/cannon-es☆110Updated 2 years ago
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆138Updated 2 years ago
- ☆49Updated 4 months ago
- Caustics computation using ThreeJS☆330Updated 4 years ago