sbergen / ResponsibleLinks
Reactive asynchronous automated testing utility for .NET and Unity
☆64Updated 3 weeks ago
Alternatives and similar repositories for Responsible
Users that are interested in Responsible are comparing it to the libraries listed below
Sorting:
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆89Updated 10 months ago
- 🔬Package for unity3d which allow select type and members from editor inspector window☆43Updated 6 years ago
- FluentAssertions for Unity☆56Updated 2 weeks ago
- 🧳The package for Unity3d which makes it possible to automatically resolve UPM dependencies on projects located on Github☆40Updated 6 years ago
- A general purpose code generator library for Unity☆76Updated 3 years ago
- Unity3D Rect Extensions☆67Updated 6 years ago
- ☆51Updated 6 years ago
- ☆79Updated last year
- An editor, build and player configuration framework for the Unity game engine.☆110Updated 4 months ago
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 5 years ago
- DO NOT USE ScriptableObject Architecture☆30Updated 2 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆108Updated 5 years ago
- A Unity async/await extension methods☆26Updated 3 years ago
- Signals for Unity3D☆61Updated 2 years ago
- Bringing clarity to Unity's Addressables system☆47Updated 3 months ago
- Editor extension for quick scene switching.☆68Updated last year
- Http request logging tool for Unity.☆80Updated 2 years ago
- Mobile Console Kit is a Unity Asset Store that help you not just viewing logs in mobile devices, but helping you monitor, do experiment a…☆83Updated 6 months ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆84Updated last year
- [GenericSerializeReference] attribute to serialize generic property in Unity3D☆21Updated 4 years ago
- Collection of tools for working with components in Unity.☆112Updated last month
- UniTask & IUniTaskAsyncEnumerable baseed pub/sub messaging. this is like the UniTask version of UniRx.MessageBroker.☆89Updated last year
- Package to add Roslyn Analyzers to Unity projects.☆65Updated 3 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆81Updated 8 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆48Updated 2 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆87Updated 4 years ago
- Implementation of a persistent serializable GUID (Globally Unique Identifier) for Unity.☆62Updated last year
- A better dropdown window for Unity Editor☆109Updated 2 years ago
- A persistence framework for game developers☆36Updated last year
- Smart Reference is a Unity plugin that enables lazy loading asset references in ScriptableObject and MonoBehaviour.☆64Updated 2 weeks ago