joaoh82 / nodebased-job-queueing-system
A Node-Based, thread-safe and synchronous Job Queueing System for Godot
☆12Updated 5 months ago
Related projects ⓘ
Alternatives and complementary repositories for nodebased-job-queueing-system
- ☆11Updated last week
- Anti-cheating-value is a plugin that prevents cheat tools from modifying sensitive data in the game memory.☆15Updated this week
- Godot plugin for managing, saving and loading game state☆12Updated 3 weeks ago
- ☆11Updated this week
- ⚡High level Networking Plugin for Godot. Provides a more robust room system for on the same server instance.☆15Updated last month
- Slice meshes in Godot with this extension!☆13Updated 8 months ago
- A simple physics system where objects float on a fluid, for Godot Engine 4.☆45Updated 2 months ago
- A container similar to BoxContainer but extended with drag-and-drop style reordering functionality, and auto-scroll functionality when pl…☆42Updated 9 months ago
- ☆17Updated 4 months ago
- Settings Encapsulation and Abstraction Layer☆12Updated 2 weeks ago
- Implementation of character upgrades: modifiable lists of response actions, and blocks of stat modifications.☆33Updated 2 months ago
- Weighted RNG, card decks, upgrade pools, and dice arrays. Godot 3.☆17Updated last year
- A struct implementation in gdscript using server pattern☆27Updated 5 months ago
- Tabby Explorer is a plugin for the Godot Editor. With this plugin, you can use your own multiple FileSystem docks and nested tabs.☆18Updated 9 months ago
- ☆16Updated 2 months ago
- ☆36Updated 2 weeks ago
- A lightweight Godot addon that turns your bool button-like checkboxes into a real buttons.☆17Updated last month
- ☆14Updated 4 months ago
- Utility class for registering and serializing light-weight RefCounted-based structs in Godot Engine.☆19Updated 3 months ago
- A library of the MVVM pattern for Godot☆22Updated this week
- A customizable cursor for games games in the Godot Engine 4.2 and up☆13Updated 3 months ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆28Updated 3 months ago
- Easy to use Coroutine functionality in Godot 4☆27Updated 4 months ago
- Go back in time, in Godot.☆22Updated 2 weeks ago
- Create resource databases with a fully-fledged editor inside Godot!☆28Updated this week
- Procedural mesh fragmentation algorithm for Godot 4.2☆13Updated 2 months ago
- A very simple project size map utility for Godot 4☆25Updated 10 months ago
- This simple Godot addon brings all the 'Line2D' drawing capabilities to 'Path2D' curves.☆30Updated last month
- Provides parallax 2D node to avoid using ParallaxBackground☆24Updated last year
- 2D geometric shapes addon for Godot☆18Updated last month