Quadtree library for Lua
☆27Jun 6, 2015Updated 11 years ago
Alternatives and similar repositories for lua-quadtree
Users that are interested in lua-quadtree are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Benchmark tests for the pathfinding library Jumper featuring 2012 GPPC map set☆13Sep 20, 2013Updated 13 years ago
- Lua Implementation of space-partitioning techniques for broad-phase collision detection☆16Sep 20, 2013Updated 13 years ago
- Implementation of binary heaps data structure in pure Lua☆22Sep 20, 2013Updated 13 years ago
- Steering behaviors algorithms for autonomously moving agents and flocks implemented in Lua☆18Sep 26, 2013Updated 13 years ago
- Viewer of unity mesh renderer uv in baked lightmap.☆13Jun 22, 2018Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Implementation of some of Martin Jonasson & Petri Purho's "Juice It Or Lose It" features in Love2d☆14Apr 16, 2014Updated 12 years ago
- ☆30May 7, 2012Updated 14 years ago
- Lua 5.3 compatible pure-Lua UTF-8 implementation☆13Sep 26, 2026Updated last month
- Draw WireFrame of mesh in unity☆19Mar 1, 2018Updated 8 years ago
- ☆13Jan 4, 2017Updated 9 years ago
- A library for working with the .octree file format☆17Nov 28, 2018Updated 7 years ago
- ☆11Feb 20, 2023Updated 3 years ago
- A* pathfinder for Lua☆16Dec 17, 2016Updated 9 years ago
- Extract data from packed Unity 3D resource file☆13May 14, 2015Updated 11 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 一个可以在模型上绘制的工具☆11Mar 23, 2020Updated 6 years ago
- Voxel Cone Tracing for Unity, based on octrees, for semi-static scenes☆10Apr 6, 2020Updated 6 years ago
- Resonance Audio SDK for FMOD☆14Apr 5, 2018Updated 8 years ago
- gpu-ray-tracing-in-unity implements by three-eyed-games☆20Jan 9, 2020Updated 6 years ago
- MMO RPG 中可变视野及巨型实体的视野处理☆28Aug 31, 2022Updated 4 years ago
- Bresenham's line algorithm written in Lua.☆17Mar 23, 2017Updated 9 years ago
- 将 TortoiseSVN 的基础操作内嵌到 Unity,并使用快捷键操作,提高效率☆10Jan 5, 2019Updated 7 years ago
- An VSCode plugin for formatting of Unity ShaderLab☆13Oct 7, 2026Updated 3 weeks ago
- Various floodfill algorithms implementation☆20Sep 20, 2013Updated 13 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆11Sep 6, 2020Updated 6 years ago
- CGAL In Houdini☆13Feb 3, 2020Updated 6 years ago
- ITU(Isometric Tiled 2 Unity) is the tool for analyze Tiled map and export it to Unity.☆13Sep 25, 2018Updated 8 years ago
- Benchmarks for comparing efficiency of Nelua with Lua, LuaJIT and C☆15Sep 7, 2021Updated 5 years ago
- unity3d lua 踩坑大全☆12Aug 21, 2014Updated 12 years ago
- Sound processing library for LÖVE☆20Dec 31, 2020Updated 5 years ago
- c# xls/xlsx/unity prefab diff view☆28Jun 13, 2026Updated 4 months ago
- 整理一些自己的编辑器工具和技巧☆15Nov 10, 2017Updated 8 years ago
- a simple, fast, extendable, visual-editing, visual-debuggable behaviour tree framework...☆23Aug 13, 2021Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Calculate texture mipmap level in shader.☆23Jun 22, 2019Updated 7 years ago
- Share, discuss and improve algorithm implementations!☆21Aug 4, 2016Updated 10 years ago
- A simple batch processing and template code generation script based on DSL syntax, mainly used for batch processing written in one script…☆13Updated this week
- An extension for VS Code to provide ShaderLab language support☆22Nov 27, 2018Updated 7 years ago
- Kuramoto Model implementation on Unity3D☆14Dec 24, 2023Updated 2 years ago
- Lua promises☆12May 7, 2014Updated 12 years ago
- This package is a Unity editor extension that provides fine-grained event dispatching for Unity asset changes and Unity Editor event chan…☆15Feb 22, 2020Updated 6 years ago